Gundabad Opportunist

Common · Creature — Goblin Rogue

Pick rating

4.8WeakRank 133 of 188

Observed strength

55.6%Rank 80 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins more than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

A solid playable that rarely gets cut (4.8/10).

Why. A four-mana 4/2 that exiles the top card of your library and lets you play it until the end of your next turn. A small card gain that keeps tempo: you gain value without paying extra mana.

Risks. Two toughness: any trade kills it. If the exiled card is too expensive a spell, you may not have the mana to play it before the end of your next turn.

In the draft. A good mid-curve creature for an aggressive red deck, especially with black or white. Take it without rushing, it earns its place.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.6 %(set average : 56.5 %)
Card in the opening hand54.8 %(set average : 55.7 %)
Card drawn during the game56.2 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : -1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)67.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 36 of 65
  • Red: rank 21 of 29
  • Cost 4: rank 23 of 31
  • Average pick: 8.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

52,139 games57.6 %(all pairs : 57.0 %)
17,638 games56.4 %(all pairs : 57.0 %)
1,478 games52.6 %(all pairs : 57.0 %)
1,295 games53.9 %(all pairs : 57.0 %)
890 games51.1 %(all pairs : 57.0 %)
732 games52.7 %(all pairs : 57.0 %)
564 games53.7 %(all pairs : 57.0 %)
347 games56.2 %(all pairs : 57.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.3 %· 8,210 games
All players, card in hand56.3 %· 37,178 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.1 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.8 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy56.9 % · 50,102 games
  • 2 copies57.2 % · 21,344 games
  • 3 copies56.8 % · 3,795 games
  • 4 copies or more55.0 % · 535 games

Win rate since the set came out (card in hand)

  • First two weeks56.2 % · 26,612 games
  • Next two weeks56.7 % · 6,581 games
  • After that56.4 % · 3,985 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 61 %R/W · 58 %

Played in 23% of the decks of the set

Other cards of the same cost and colours

  • Smaug the Magnificent

    1. Smaug the Magnificent

    9.4
  • Thorin, Mountain-king

    2. Thorin, Mountain-king

    9.2
  • Burn, Burn, Tree and Fern

    31. Burn, Burn, Tree and Fern

    7.0
  • Glóin the Mighty // Easy Pickings

    54. Glóin the Mighty // Easy Pickings

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.