The Misty Mountains Cold

Rare · Enchantment — Saga

Pick rating

6.2GoodRank 66 of 188

Observed strength

57.2%Rank 55 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.2/10).

Why. A three-mana Saga that creates a Treasure token with each of its four chapters: extra mana every turn. As soon as you control four Treasures (at the earliest on chapter IV), you sacrifice the Saga and create a 6/6 red Dragon creature token with flying.

Risks. To get the Dragon you have to keep all four Treasures: every Treasure spent before chapter IV delays it or cancels it. The Dragon only arrives on the third turn after you cast the Saga.

In the draft. A good mid-pack choice for a red deck that can do without its Treasures for a few turns; in an aggressive deck, it arrives too slowly.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.2 %(set average : 56.5 %)
Card in the opening hand60.3 %(set average : 55.7 %)
Card drawn during the game54.9 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +2.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)81.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 28 of 53
  • Red: rank 13 of 29
  • Cost 3: rank 17 of 46
  • Average pick: 2.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

7,008 games57.3 %(all pairs : 56.2 %)
5,029 games56.1 %(all pairs : 56.2 %)
454 games54.6 %(all pairs : 56.2 %)
370 games56.8 %(all pairs : 56.2 %)
247 games47.4 %(all pairs : 56.2 %)
227 games48.9 %(all pairs : 56.2 %)
210 games54.8 %(all pairs : 56.2 %)
163 games53.4 %(all pairs : 56.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand58.5 %· 1,205 games
All players, card in hand57.7 %· 6,138 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)60.2 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.2 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy56.0 % · 13,273 games
  • 2 copies58.4 % · 894 games

Win rate since the set came out (card in hand)

  • First two weeks57.2 % · 4,422 games
  • Next two weeks57.8 % · 1,009 games
  • After that60.3 % · 707 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Gandalf, Goblins' Bane // Flameshape

    8. Gandalf, Goblins' Bane // Flameshape

    8.4
  • Dáin Ironfoot

    15. Dáin Ironfoot

    7.7
  • The Great Goblin

    84. The Great Goblin

    5.8
  • Dori, Bearer of Friends

    88. Dori, Bearer of Friends

    5.7

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.