The Great Goblin

Rare · Legendary Creature — Goblin Noble

Pick rating

5.8PlayableRank 84 of 188

Observed strength

56.1%Rank 70 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.8/10).

Why. A black/red hybrid 3/2 for three mana that rewards Goblins, Orcs and Armies: each time you put counters on one of them, it deals 2 damage to a target opponent. When another Goblin, Orc or Army dies, you exile the top card of your library and may play it until the end of your next turn.

Risks. Without enough Goblins, Orcs or Armies, it's a 3/2 without its abilities. With two toughness, a small removal spell deals with it, and the extra card needs your allies to die.

In the draft. A rare that mostly pays off in a Goblin deck. Take it if you already have Goblins, Orcs or ways to place counters; otherwise it's a decent body, nothing more.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.1 %(set average : 56.5 %)
Card in the opening hand56.0 %(set average : 55.7 %)
Card drawn during the game56.2 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +1.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)86.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 33 of 53
  • Multicolour: rank 16 of 26
  • Cost 3: rank 25 of 46
  • Average pick: 2.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

11,829 games56.7 %(all pairs : 56.0 %)
1,341 games54.4 %(all pairs : 56.0 %)

splash

748 games55.5 %(all pairs : 56.0 %)

splash

317 games55.8 %(all pairs : 56.0 %)

splash

308 games51.3 %(all pairs : 56.0 %)

splash

220 games52.7 %(all pairs : 56.0 %)

splash

173 games50.3 %(all pairs : 56.0 %)
118 games55.9 %(all pairs : 56.0 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.5 %· 1,147 games
All players, card in hand56.5 %· 6,348 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.9 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.1 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy55.9 % · 14,656 games
  • 2 copies58.5 % · 723 games

Win rate since the set came out (card in hand)

  • First two weeks56.8 % · 4,797 games
  • Next two weeks56.3 % · 1,050 games
  • After that54.1 % · 501 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Gandalf, Goblins' Bane // Flameshape

    8. Gandalf, Goblins' Bane // Flameshape

    8.4
  • Dáin Ironfoot

    15. Dáin Ironfoot

    7.7
  • Rhovanion Rampager

    24. Rhovanion Rampager

    7.3
  • Down, Down to Goblin-town

    27. Down, Down to Goblin-town

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.