Wargling

Common · Creature — Wolf

Pick rating

4.6WeakRank 139 of 188

Observed strength

54.0%Rank 113 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.6/10).

Why. A two-mana 2/2 that attacks better with a big creature alongside: if it attacks while you control a creature with power 4 or greater, it gets +1/+0 and all your creatures gain trample until end of turn. That can turn a mid-game attack around.

Risks. It can't trigger on its own: without power 4 elsewhere, it's an ordinary 2/2. The trample is temporary, and a two-drop quickly becomes weak late in the game.

In the draft. A decent two-drop for a green deck with big creatures. Do not take it before more reliable cards.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.0 %(set average : 56.5 %)
Card in the opening hand54.4 %(set average : 55.7 %)
Card drawn during the game53.6 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : -1.5 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)49.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 39 of 65
  • Green: rank 14 of 28
  • Cost 2: rank 43 of 55
  • Average pick: 9.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

33,685 games56.6 %(all pairs : 55.5 %)
4,532 games50.9 %(all pairs : 55.5 %)
1,260 games54.4 %(all pairs : 55.5 %)
911 games52.8 %(all pairs : 55.5 %)
610 games47.7 %(all pairs : 55.5 %)
553 games50.6 %(all pairs : 55.5 %)
428 games40.4 %(all pairs : 55.5 %)
161 games50.9 %(all pairs : 55.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.6 %· 3,994 games
All players, card in hand54.9 %· 21,122 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)60.6 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.3 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy55.4 % · 26,162 games
  • 2 copies55.9 % · 12,962 games
  • 3 copies54.5 % · 2,870 games
  • 4 copies or more52.5 % · 499 games

Win rate since the set came out (card in hand)

  • First two weeks55.1 % · 15,172 games
  • Next two weeks54.6 % · 3,721 games
  • After that54.8 % · 2,229 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/G · 80 %G/R · 44 %

Played in 13% of the decks of the set

Other cards of the same cost and colours

  • Bejeweled Warg

    18. Bejeweled Warg

    7.6
  • Beorn's Hospitality

    78. Beorn's Hospitality

    5.8
  • Quarrel

    95. Quarrel

    5.6
  • Attercop

    140. Attercop

    4.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.