Bilbo Baggins, Burglar // Take a Glance
Common · Legendary Creature — Halfling Rogue // Sorcery — Adventure
5.8PlayableRank 79 of 188
57.5%Rank 52 of 179 by win rate, card in hand · set average: 56.5%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Good playable that always makes the cut (5.8/10).
Why. A three-mana 2/1 that draws a card when it enters: it replaces itself right away. The Adventure Take a Glance, a one-mana blue sorcery, scries 2, then you can cast Bilbo later from exile.
Risks. A 2/1 is fragile and imposes nothing on the board. Against an aggressive deck, it blocks poorly. The Adventure's scry does not add a card, only quality.
In the draft. Good mid-pack value. Take it when you already have tempo and blocking cards; it plays well in a control or tempo deck.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +4.5 win-rate points
Its place in the set
- Common: rank 8 of 65
- Blue: rank 9 of 28
- Cost 3: rank 23 of 46
- Average pick: 6.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy54.3 % · 39,898 games
- 2 copies55.9 % · 33,016 games
- 3 copies56.7 % · 8,477 games
- 4 copies or more56.9 % · 1,234 games
Win rate since the set came out (card in hand)
- First two weeks57.4 % · 34,632 games
- Next two weeks56.9 % · 10,217 games
- After that58.9 % · 6,435 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- The Notary Hobbits815 games · 54.2 % (instead of 50.3% expected)
- Moment of Glory7,018 games · 54.6 % (instead of 51.5% expected)
- Settle the Wreckage6,989 games · 57.4 % (instead of 55.2% expected)
- Most Decrepit Old Bird // Speak Secrets6,110 games · 54.7 % (instead of 52.6% expected)
Cards it wins less with
- The Black Arrow971 games · 46.0 % (instead of 52.1% expected)
- My Precious // Allure of Power1,050 games · 45.1 % (instead of 50.8% expected)
- Tom, Bert, and William1,271 games · 50.1 % (instead of 55.5% expected)
Where it is played
B/U · 83 %G/U · 80 %
Played in 26% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




