Abstruse Appropriation

Rare · Instant

Pick rating

6.8GoodRank 59 of 302

Observed strength

56.6%Rank 91 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (6.8/10).

Why. An instant-speed removal for any nonland permanent, plus the option to cast the exiled card yourself, spending colourless mana as any colour. Ideal against the opponent's biggest threat.

Risks. Four mana in two exact colours, white and black: unplayable outside them. Casting the exiled card costs its full price, and an exiled token is gone.

In the draft. A good pick for a white-black deck as flexible removal. Take it ahead of average creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.6 %(set average : 56.2 %)
Card in the opening hand54.4 %(set average : 55.6 %)
Card drawn during the game58.1 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +5.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)74.0 %(set average : 67.0 %)

Its place in the set

  • Rare: rank 23 of 78
  • Colourless: rank 16 of 85
  • Cost 4: rank 6 of 39
  • Average pick: 3.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,715 games54.8 %(all pairs : 53.1 %)
3,341 games50.3 %(all pairs : 53.1 %)
2,412 games53.8 %(all pairs : 53.1 %)
1,800 games52.6 %(all pairs : 53.1 %)
1,593 games52.7 %(all pairs : 53.1 %)
1,354 games49.9 %(all pairs : 53.1 %)
1,018 games54.5 %(all pairs : 53.1 %)
978 games51.7 %(all pairs : 53.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.4 %· 2,238 games
All players, card in hand56.5 %· 10,103 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.0 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.2 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.0 % · 22,236 games
  • 2 copies54.0 % · 1,775 games
  • 3 copies55.2 % · 116 games

Win rate since the set came out (card in hand)

  • First two weeks56.4 % · 6,052 games
  • Next two weeks57.1 % · 2,976 games
  • After that55.0 % · 1,075 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Writhing Chrysalis

    12. Writhing Chrysalis

    8.5
  • Path of Annihilation

    18. Path of Annihilation

    8.1
  • Sowing Mycospawn

    23. Sowing Mycospawn

    7.7
  • Wumpus Aberration

    91. Wumpus Aberration

    6.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.