Wurmcoil Larva

Uncommon · Artifact Creature — Phyrexian Wurm

Pick rating

5.8PlayableRank 139 of 302

Observed strength

56.8%Rank 76 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins more than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

Good playable that always makes the cut (5.8/10).

Why. A 3/3 deathtouch lifelinker for five that leaves behind two tokens when it dies: a 1/2 with deathtouch and a 2/1 with lifelink. It is a nightmare to fight, and every trade against it goes badly for the opponent.

Risks. It needs two black mana and costs five, so it arrives late. Exile, or an effect that neutralizes it without killing it, cancels the advantage.

In the draft. A good black uncommon for control or midrange decks. Take it ahead of most creatures at the same cost.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.8 %(set average : 56.2 %)
Card in the opening hand54.4 %(set average : 55.6 %)
Card drawn during the game58.4 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +4.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)87.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 47 of 120
  • Black: rank 20 of 42
  • Cost 5: rank 10 of 17
  • Average pick: 4.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

14,302 games54.1 %(all pairs : 53.8 %)
13,677 games55.9 %(all pairs : 53.8 %)
9,565 games54.4 %(all pairs : 53.8 %)
8,156 games53.8 %(all pairs : 53.8 %)
2,730 games52.8 %(all pairs : 53.8 %)
2,271 games49.5 %(all pairs : 53.8 %)
1,510 games48.1 %(all pairs : 53.8 %)
1,230 games51.0 %(all pairs : 53.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.9 %· 5,590 games
All players, card in hand56.3 %· 24,825 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.4 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.3 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.7 % · 49,860 games
  • 2 copies54.5 % · 6,742 games
  • 3 copies56.9 % · 406 games

Win rate since the set came out (card in hand)

  • First two weeks55.9 % · 14,101 games
  • Next two weeks56.9 % · 7,724 games
  • After that56.7 % · 3,000 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 35 %B/W · 27 %

Played in 7.6% of the decks of the set

Other cards of the same cost and colours

  • Arna Kennerüd, Skycaptain

    68. Arna Kennerüd, Skycaptain

    6.6
  • Shilgengar, Sire of Famine

    117. Shilgengar, Sire of Famine

    6.0
  • Glasswing Grace // Age-Graced Chapel

    167. Glasswing Grace // Age-Graced Chapel

    5.4
  • Fetid Gargantua

    257. Fetid Gargantua

    4.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.