Modern Horizons 3 (MH3)

Spell // Land

The rule

A double-faced card: the front is a spell or a creature, the back is a land you can play instead.

In play

It is an extra land or a spell depending on the game: single-colour lands enter tapped unless you pay three life, two-colour lands always enter tapped.

The other mechanics of the set

The Spell // Land cards, ranked

Ranked by win rate when the card is in hand (the cards with few games follow, by pick rating).