Bullseye, Death Dealer
Uncommon · Legendary Creature — Human Assassin Villain
5.8PlayableRank 116 of 276
54.2%Rank 177 of 273 by win rate, card in hand · set average: 56.8%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
It wins less than its rating suggests.
Why this gap?
The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.
Good playable that always makes the cut (5.8/10).
Why. A 2/3 for three that deals two damage to any target when it enters, by sacrificing an artifact or discarding a nonland card. The ability can be reused later for three mana, tapping him and paying the same cost.
Risks. Each use costs a card: it is one-for-one with no net gain. Discarding a nonland card for two damage is bad when your hand is good.
In the draft. Play it in a black or red deck (the hybrid cost is enough). Best with artifacts to sacrifice or weak cards to discard.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.3 win-rate points
Its place in the set
- Uncommon: rank 33 of 100
- Multicolour: rank 29 of 44
- Cost 3: rank 35 of 80
- Average pick: 6.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy53.2 % · 21,796 games
- 2 copies53.3 % · 1,528 games
Win rate since the set came out (card in hand)
- First two weeks54.1 % · 7,095 games
- Next two weeks56.4 % · 3,077 games
- After that52.9 % · 499 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Baron Helmut Zemo1,060 games · 53.3 % (instead of 48.4% expected)
- Castle Doom916 games · 54.0 % (instead of 49.5% expected)
- Volcanic Villain1,025 games · 51.2 % (instead of 46.8% expected)
- Death to Our Enemies904 games · 50.3 % (instead of 46.1% expected)
Cards it wins less with
- Web Up2,469 games · 50.8 % (instead of 54.9% expected)
- Red Guardian, Super-Soldier1,310 games · 52.2 % (instead of 54.9% expected)
- Wolverine, Fierce Fighter997 games · 52.9 % (instead of 55.4% expected)
Where it is played
B/R · 31 %
Played in 6.5% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




