Stature, Size Shifter
Uncommon · Legendary Creature — Human Hero
6.2GoodRank 97 of 276
59.1%Rank 48 of 273 by win rate, card in hand · set average: 56.8%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
Good playable that always makes the cut (6.2/10).
Why. A one-mana 1/1 that cannot be blocked while her power is 1 or less: she hits early and safely. Later her Power-up is a mana sink that makes her grow.
Risks. As soon as she has more than 1 power she can be blocked again, so her Power-up costs her evasion. It works only once, and a 1/1 dies to everything.
In the draft. A very playable blue uncommon, ideal for an aggressive start. She stays useful late in the game.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.9 win-rate points
Its place in the set
- Uncommon: rank 24 of 100
- Blue: rank 18 of 42
- Cost 1: rank 6 of 26
- Average pick: 4.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy57.8 % · 44,902 games
- 2 copies59.6 % · 4,875 games
Win rate since the set came out (card in hand)
- First two weeks60.4 % · 15,013 games
- Next two weeks58.8 % · 7,717 games
- After that59.3 % · 1,135 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Mole Man, Moloid Master516 games · 60.1 % (instead of 56.1% expected)
- Ultron, Artificial Malevolence891 games · 57.7 % (instead of 55.0% expected)
- Captain America's Shield2,376 games · 58.5 % (instead of 56.9% expected)
Cards it wins less with
- Luke Cage, Power Man904 games · 50.7 % (instead of 55.3% expected)
- Hulkling, Burgeoning Bruiser862 games · 51.3 % (instead of 55.6% expected)
- Hawkeye, Master Marksman1,056 games · 53.1 % (instead of 57.0% expected)
Where it is played
U/W · 31 %G/U · 28 %
Played in 13% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




