Sandskitter Outrider

Common · Creature — Goblin Soldier

Pick rating

2.0WeakRank 264 of 271

Observed strength

51.9%Rank 240 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A 2/1 with menace for four that gets Endure 2 on arrival: two counters, or a 2/2 white Spirit creature token. Either two bodies, or a 4/3 with menace, depending on the board.

Risks. Four mana for a modest body, and fragile if you pick the token. It does little against an opponent who blocks well.

In the draft. Acceptable black filler, especially in a counters deck. Take it as a mid-curve creature.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.9 %(set average : 56.0 %)
Card in the opening hand51.4 %(set average : 54.9 %)
Card drawn during the game52.3 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)18.0 %(set average : 65.0 %)

Its place in the set

  • Common: rank 88 of 91
  • Black: rank 31 of 34
  • Cost 4: rank 43 of 44
  • Average pick: 11.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

7,367 games53.5 %(all pairs : 52.9 %)
6,411 games52.4 %(all pairs : 52.9 %)
3,378 games53.2 %(all pairs : 52.9 %)
2,617 games54.3 %(all pairs : 52.9 %)
2,331 games51.5 %(all pairs : 52.9 %)
330 games53.9 %(all pairs : 52.9 %)
281 games52.0 %(all pairs : 52.9 %)
202 games48.5 %(all pairs : 52.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand48.7 %· 1,451 games
All players, card in hand52.4 %· 10,148 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.0 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.8 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy52.9 % · 20,018 games
  • 2 copies52.9 % · 3,333 games
  • 3 copies49.0 % · 239 games

Win rate since the set came out (card in hand)

  • First two weeks52.3 % · 6,996 games
  • Next two weeks51.8 % · 2,250 games
  • After that54.3 % · 902 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/W · 28 %

Played in 4.3% of the decks of the set

Other cards of the same cost and colours

  • Revival of the Ancestors

    19. Revival of the Ancestors

    7.9
  • Neriv, Heart of the Storm

    25. Neriv, Heart of the Storm

    7.6
  • Scavenger Regent // Exude Toxin

    27. Scavenger Regent // Exude Toxin

    7.5
  • Fangkeeper's Familiar

    31. Fangkeeper's Familiar

    7.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.