Ureni, the Song Unending
Mythic · Legendary Creature — Spirit Dragon
9.3BombRank 2 of 271
67.3%Rank 5 of 274 by win rate, card in hand · set average: 56.0%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the 3 best cards of the set (9.3/10).
Why. A finisher that clears the board on arrival: it deals X damage, divided as you choose among creatures and planeswalkers your opponents control, where X is the number of lands you control. It then stays as a 10/10 flier with protection from white and from black. One resolution can decide the game.
Risks. Eight mana and three colours: it comes down late, and a counterspell or a removal that is neither white nor black stops it. The damage depends on how many lands you control.
In the draft. A bomb for green-blue-red decks. One copy is enough as your top end; make sure you have enough lands and fixing to cast it.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +17.6 win-rate points
Its place in the set
- Mythic: rank 2 of 20
- Multicolour: rank 2 of 66
- Cost 8: rank 1 of 4
- Average pick: 1.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy58.6 % · 16,563 games
- 2 copies62.9 % · 259 games
Win rate since the set came out (card in hand)
- First two weeks68.5 % · 4,655 games
- Next two weeks66.2 % · 2,285 games
- After that69.8 % · 857 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Ringing Strike Mastery1,086 games · 59.3 % (instead of 55.5% expected)
- Maelstrom of the Spirit Dragon1,023 games · 61.5 % (instead of 58.1% expected)
- Winternight Stories1,761 games · 63.7 % (instead of 60.4% expected)
- Encroaching Dragonstorm3,196 games · 59.7 % (instead of 56.9% expected)
Cards it wins less with
- Stormplain Detainment1,258 games · 54.3 % (instead of 58.7% expected)
- Equilibrium Adept1,131 games · 56.0 % (instead of 59.7% expected)
- Jeskai Devotee1,796 games · 55.5 % (instead of 58.8% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.



