Ureni, the Song Unending

Mythic · Legendary Creature — Spirit Dragon

Pick rating

9.3BombRank 2 of 271

Observed strength

67.3%Rank 5 of 274 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 3 best cards of the set (9.3/10).

Why. A finisher that clears the board on arrival: it deals X damage, divided as you choose among creatures and planeswalkers your opponents control, where X is the number of lands you control. It then stays as a 10/10 flier with protection from white and from black. One resolution can decide the game.

Risks. Eight mana and three colours: it comes down late, and a counterspell or a removal that is neither white nor black stops it. The damage depends on how many lands you control.

In the draft. A bomb for green-blue-red decks. One copy is enough as your top end; make sure you have enough lands and fixing to cast it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game67.3 %(set average : 56.0 %)
Card in the opening hand61.6 %(set average : 54.9 %)
Card drawn during the game70.5 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +17.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)95.0 %(set average : 65.0 %)

Its place in the set

  • Mythic: rank 2 of 20
  • Multicolour: rank 2 of 66
  • Cost 8: rank 1 of 4
  • Average pick: 1.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

8,137 games59.3 %(all pairs : 58.7 %)
2,148 games60.5 %(all pairs : 58.7 %)

splash

1,425 games59.8 %(all pairs : 58.7 %)
1,234 games57.8 %(all pairs : 58.7 %)

splash

982 games57.7 %(all pairs : 58.7 %)
887 games57.9 %(all pairs : 58.7 %)

splash

872 games57.1 %(all pairs : 58.7 %)
303 games54.8 %(all pairs : 58.7 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand66.8 %· 1,716 games
All players, card in hand68.0 %· 7,797 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)56.2 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy58.6 % · 16,563 games
  • 2 copies62.9 % · 259 games

Win rate since the set came out (card in hand)

  • First two weeks68.5 % · 4,655 games
  • Next two weeks66.2 % · 2,285 games
  • After that69.8 % · 857 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Craterhoof Behemoth

    23. Craterhoof Behemoth

    7.6
  • Death Begets Life

    24. Death Begets Life

    7.6
  • Dracogenesis

    176. Dracogenesis

    5.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.