Tarkir: Dragonstorm (TDM)

Mobilize

The rule

Whenever the creature attacks, you create N tapped and attacking 1/1 red Warrior tokens, sacrificed at the beginning of the next end step.

In play

It adds attackers for one turn at no extra cost, but the tokens go away: it is an attack bonus, not a lasting army.

The archetypes that lean on it

The other mechanics of the set

The Mobilize cards, ranked

Ranked by win rate when the card is in hand (the cards with few games follow, by pick rating).

  1. 1. Voice of Victory60.2 %8.5
  2. 2. Stadium Headliner58.5 %7.9
  3. 3. Zurgo, Thunder's Decree57.0 %7.2
  4. 4. Dalkovan Packbeasts56.6 %6.6
  5. 5. Shock Brigade56.0 %6.4
  6. 6. Zurgo's Vanguard56.0 %6.3
  7. 7. Reigning Victor55.5 %5.4
  8. 8. Avenger of the Fallen55.0 %6.8
  9. 9. Venerated Stormsinger55.0 %5.9
  10. 10. Nightblade Brigade52.5 %4.4
  11. 11. Bone-Cairn Butcher52.1 %4.2
  12. 12. Dragonback Lancer51.0 %3.8