Suki, Courageous Rescuer

Rare · Legendary Creature — Human Warrior Ally

Pick rating

8.1Very goodRank 17 of 281

Observed strength

61.4%Rank 23 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the very best rares of the format (8.1/10).

Why. A 2/4 for three mana that gives your other creatures +1/+0 and makes a 1/1 white Ally creature token when another permanent leaves the battlefield during your turn. A good support piece in an aggressive deck.

Risks. Two white mana on turn 3, and its best effect depends on permanents leaving: sacrifice, combat or bounce. With no creatures to boost, it is a defensive body.

In the draft. A solid card for white aggro or token decks; take it mid-pack. Look for cheap creatures to make the most of the bonus.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.4 %(set average : 56.2 %)
Card in the opening hand61.9 %(set average : 55.4 %)
Card drawn during the game61.1 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +6.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)93.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 6 of 60
  • White: rank 3 of 40
  • Cost 3: rank 3 of 64
  • Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

8,240 games59.2 %(all pairs : 58.6 %)
5,872 games60.5 %(all pairs : 58.6 %)
5,497 games58.2 %(all pairs : 58.6 %)
4,638 games58.0 %(all pairs : 58.6 %)
1,653 games64.6 %(all pairs : 58.6 %)
1,053 games55.7 %(all pairs : 58.6 %)
754 games54.6 %(all pairs : 58.6 %)
666 games53.9 %(all pairs : 58.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand61.8 %· 3,524 games
All players, card in hand62.5 %· 12,895 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.7 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.5 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy58.6 % · 29,147 games
  • 2 copies60.4 % · 1,026 games

Win rate since the set came out (card in hand)

  • First two weeks63.9 % · 6,677 games
  • Next two weeks60.2 % · 3,534 games
  • After that61.9 % · 2,684 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Aang, Swift Savior // Aang and La, Ocean's Fury

    11. Aang, Swift Savior // Aang and La, Ocean's Fury

    8.5
  • Earth Kingdom Jailer

    25. Earth Kingdom Jailer

    7.6
  • Iroh, Tea Master

    48. Iroh, Tea Master

    7.0
  • Sokka, Lateral Strategist

    58. Sokka, Lateral Strategist

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.