Diligent Zookeeper
Rare · Creature — Human Citizen Ally
6.6GoodRank 66 of 281
56.4%Rank 109 of 279 by win rate, card in hand · set average: 56.2%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (6.6/10).
Why. A 4/4 for four that gives each non-Human creature you control +1/+1 for each of its creature types, to a maximum of 10. Many creatures have two or three types, so your board grows noticeably.
Risks. It is Human itself and does not buff itself. Human creatures get nothing. The bonus depends on your deck's makeup.
In the draft. A fair pick for green decks with plenty of non-Human creatures. Count your creature types before ranking it highly.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.2 win-rate points
Its place in the set
- Rare: rank 29 of 60
- Green: rank 7 of 39
- Cost 4: rank 12 of 52
- Average pick: 4.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy55.5 % · 16,521 games
- 2 copies57.7 % · 1,233 games
Win rate since the set came out (card in hand)
- First two weeks56.5 % · 3,976 games
- Next two weeks56.8 % · 2,078 games
- After that56.9 % · 1,571 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- The Legend of Kyoshi // Avatar Kyoshi1,107 games · 60.0 % (instead of 56.1% expected)
- The Cave of Two Lovers1,274 games · 60.9 % (instead of 57.7% expected)
- Curious Farm Animals1,106 games · 56.8 % (instead of 54.1% expected)
- Dai Li Agents2,216 games · 57.6 % (instead of 55.1% expected)
Cards it wins less with
- Knowledge Seeker1,227 games · 54.0 % (instead of 56.8% expected)
- Katara, Bending Prodigy924 games · 52.2 % (instead of 54.8% expected)
- Boomerang Basics1,009 games · 52.9 % (instead of 55.6% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




