Fire Nation Attacks

Uncommon · Instant

Pick rating

5.6PlayableRank 135 of 281

Observed strength

55.0%Rank 154 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. An instant that makes two 2/2 Soldier tokens with Firebending 1. You can cast it at the end of the opponent's turn or as a combat surprise, and every attack adds red mana. Flashback gives a second wave late in the game.

Risks. Five mana for two 2/2s is slow and does nothing to the board right away. The flashback cost is huge and only matters in long games.

In the draft. A fine filler card in a red deck that wants bodies and value. Take it after your removal and your better creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.0 %(set average : 56.2 %)
Card in the opening hand53.7 %(set average : 55.4 %)
Card drawn during the game55.9 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : -0.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)63.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 53 of 110
  • Red: rank 19 of 40
  • Cost 5: rank 16 of 29
  • Average pick: 7.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

9,831 games57.5 %(all pairs : 55.8 %)
8,241 games56.4 %(all pairs : 55.8 %)
7,001 games54.7 %(all pairs : 55.8 %)
3,064 games55.5 %(all pairs : 55.8 %)
1,750 games58.9 %(all pairs : 55.8 %)
1,418 games54.5 %(all pairs : 55.8 %)
1,365 games51.5 %(all pairs : 55.8 %)
677 games53.0 %(all pairs : 55.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.0 %· 4,432 games
All players, card in hand55.9 %· 16,075 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.8 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.9 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.8 % · 30,608 games
  • 2 copies56.3 % · 4,540 games
  • 3 copies50.5 % · 313 games

Win rate since the set came out (card in hand)

  • First two weeks55.7 % · 9,849 games
  • Next two weeks56.4 % · 3,773 games
  • After that55.8 % · 2,453 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 34 %R/U · 31 %

Played in 6.3% of the decks of the set

Other cards of the same cost and colours

  • Bumi, Unleashed

    10. Bumi, Unleashed

    8.6
  • Ran and Shaw

    50. Ran and Shaw

    7.0
  • Jet, Freedom Fighter

    87. Jet, Freedom Fighter

    6.3
  • Sozin's Comet

    126. Sozin's Comet

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.