Treetop Freedom Fighters

Common · Creature — Human Rebel Ally

Pick rating

4.6WeakRank 216 of 281

Observed strength

54.4%Rank 174 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.6/10).

Why. For three mana you get two bodies: a 2/1 with haste and a 1/1 white Ally creature token. A good card for aggressive red or Ally decks, with value as soon as it lands.

Risks. Both bodies are small and die to any block or sweeper. On defence or against big creatures it loses its impact.

In the draft. A good common for white-red and Ally decks. Take it mid-pack if you are red; otherwise it is only a decent playable.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.4 %(set average : 56.2 %)
Card in the opening hand54.1 %(set average : 55.4 %)
Card drawn during the game54.5 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : -0.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)51.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 61 of 91
  • Red: rank 29 of 40
  • Cost 3: rank 48 of 64
  • Average pick: 9.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

26,343 games57.0 %(all pairs : 55.4 %)
9,083 games54.1 %(all pairs : 55.4 %)
7,748 games55.9 %(all pairs : 55.4 %)
5,001 games55.1 %(all pairs : 55.4 %)
2,183 games51.9 %(all pairs : 55.4 %)
2,151 games58.5 %(all pairs : 55.4 %)
1,837 games51.9 %(all pairs : 55.4 %)
1,096 games48.6 %(all pairs : 55.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.0 %· 7,098 games
All players, card in hand55.4 %· 28,805 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.3 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.5 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy55.5 % · 39,800 games
  • 2 copies55.3 % · 15,069 games
  • 3 copies56.0 % · 3,023 games
  • 4 copies or more54.2 % · 487 games

Win rate since the set came out (card in hand)

  • First two weeks55.7 % · 16,201 games
  • Next two weeks55.4 % · 7,268 games
  • After that54.2 % · 5,336 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 58 %G/R · 39 %

Played in 10% of the decks of the set

Other cards of the same cost and colours

  • Fated Firepower

    18. Fated Firepower

    8.0
  • Dragonfly Swarm

    46. Dragonfly Swarm

    7.0
  • Iroh, Tea Master

    48. Iroh, Tea Master

    7.0
  • Twin Blades

    111. Twin Blades

    6.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.