Muerra, Trash Tactician

Rare · Legendary Creature — Raccoon Warrior

Pick rating

6.8GoodRank 52 of 261

Observed strength

58.0%Rank 65 of 265 by win rate, card in hand · set average: 56.0%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good rare of the format (6.8/10).

Why. A 2/4 that adds red or green mana at the beginning of your first main phase, one for each Raccoon you control, itself included. If you spend a lot, Expend gains you 3 life, then lets you play exiled cards.

Risks. It is gold, red-green, and its mana vanishes at the end of the phase, so you must spend it right away. It costs three mana without immediate pressure.

In the draft. Play it in a red-green deck that can use the mana. Otherwise it is still a decent body.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.0 %(set average : 56.0 %)
Card in the opening hand60.1 %(set average : 55.0 %)
Card drawn during the game56.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +6.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)59.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 30 of 60
  • Multicolour: rank 13 of 39
  • Cost 3: rank 11 of 65
  • Average pick: 3.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,880 games55.2 %(all pairs : 54.2 %)
1,073 games47.7 %(all pairs : 54.2 %)
890 games50.3 %(all pairs : 54.2 %)
859 games53.7 %(all pairs : 54.2 %)

splash

597 games49.4 %(all pairs : 54.2 %)

splash

441 games52.6 %(all pairs : 54.2 %)
383 games54.6 %(all pairs : 54.2 %)

splash

222 games51.8 %(all pairs : 54.2 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.4 %· 1,683 games
All players, card in hand58.1 %· 9,439 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.2 %(set average : 58.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.1 %(set average : 51.2 %)

Win rate by number of copies in the deck

  • 1 copy54.2 % · 20,872 games
  • 2 copies53.8 % · 1,783 games

Win rate since the set came out (card in hand)

  • First two weeks58.5 % · 6,058 games
  • Next two weeks58.1 % · 2,499 games
  • After that55.4 % · 882 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/R · 31 %

Played in 2.4% of the decks of the set

Other cards of the same cost and colours

  • Mabel, Heir to Cragflame

    12. Mabel, Heir to Cragflame

    8.3
  • Camellia, the Seedmiser

    19. Camellia, the Seedmiser

    7.8
  • Glarb, Calamity's Augur

    20. Glarb, Calamity's Augur

    7.7
  • Scrapshooter

    39. Scrapshooter

    7.1

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.