Arabella, Abandoned Doll
Uncommon · Legendary Artifact Creature — Toy
7.5Very goodRank 26 of 271
59.4%Rank 38 of 269 by win rate, card in hand · set average: 55.9%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
One of the very best uncommons of the format (7.6/10).
Why. A 1/3 for two mana that, on each attack, deals damage to each opponent and gains you life based on the number of creatures you control with power 2 or less. It counts itself, and the effect triggers before blocks.
Risks. A two-colour red-white card, needing many small creatures. A 1/3 attacking into big bodies gets killed.
In the draft. A good pick in red-white in a deck of small creatures. Weaker in a deck of big bodies.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +3.2 win-rate points
Its place in the set
- Uncommon: rank 4 of 100
- Multicolour: rank 4 of 34
- Cost 2: rank 4 of 66
- Average pick: 4.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy56.5 % · 60,823 games
- 2 copies58.4 % · 18,625 games
- 3 copies60.6 % · 3,413 games
- 4 copies or more62.2 % · 294 games
Win rate since the set came out (card in hand)
- First two weeks60.2 % · 22,440 games
- Next two weeks58.7 % · 11,810 games
- After that58.9 % · 4,107 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Cursed Recording685 games · 55.2 % (instead of 53.9% expected)
- Toby, Beastie Befriender8,653 games · 60.9 % (instead of 59.6% expected)
- Painter's Studio // Defaced Gallery23,192 games · 59.4 % (instead of 58.3% expected)
Cards it wins less with
- Waltz of Rage3,447 games · 53.5 % (instead of 56.6% expected)
- Bear Trap1,428 games · 51.3 % (instead of 54.3% expected)
- Dissection Tools4,304 games · 56.6 % (instead of 59.4% expected)
Where it is played
R/W · 56 %
Played in 7.9% of the decks of the set
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




