Bottomless Pool // Locker Room

Uncommon · Enchantment — Room // Enchantment — Room

Pick rating

6.3GoodRank 83 of 271

Observed strength

57.7%Rank 58 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.3/10).

Why. A flexible Room: for one blue mana, the first half bounces a creature when it unlocks; the second half, for five mana, draws a card whenever your creatures connect. You play one then the other as the game demands.

Risks. Each half is modest alone. The bounce is only a tempo gain, and the second half needs your creatures to connect.

In the draft. A good blue uncommon for decks that attack. Take it for the flexibility; it is easy to sequence.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.7 %(set average : 55.9 %)
Card in the opening hand54.6 %(set average : 55.0 %)
Card drawn during the game59.6 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +4.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)91.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 37 of 100
  • Blue: rank 12 of 41
  • Cost 6: rank 4 of 15
  • Average pick: 3.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

41,112 games57.1 %(all pairs : 54.7 %)
27,140 games55.6 %(all pairs : 54.7 %)
16,256 games52.4 %(all pairs : 54.7 %)
11,742 games51.9 %(all pairs : 54.7 %)
2,974 games50.7 %(all pairs : 54.7 %)
2,208 games49.4 %(all pairs : 54.7 %)
2,195 games49.4 %(all pairs : 54.7 %)
1,997 games57.2 %(all pairs : 54.7 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.2 %· 14,262 games
All players, card in hand57.3 %· 52,390 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.8 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.6 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy54.7 % · 98,662 games
  • 2 copies54.3 % · 12,902 games
  • 3 copies59.4 % · 889 games

Win rate since the set came out (card in hand)

  • First two weeks57.7 % · 30,524 games
  • Next two weeks57.0 % · 16,263 games
  • After that56.1 % · 5,603 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/U · 38 %R/U · 33 %

Played in 11% of the decks of the set

Other cards of the same cost and colours

  • Duskmourn's Domination

    160. Duskmourn's Domination

    5.2
  • Daggermaw Megalodon

    225. Daggermaw Megalodon

    4.2
  • Marina Vendrell's Grimoire

    267. Marina Vendrell's Grimoire

    1.7

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.