Marina Vendrell's Grimoire
Rare · Legendary Artifact — Book
1.7WeakRank 267 of 271
Not good filler and often gets cut (1.7/10).
Why. Six mana to draw five cards, with no maximum hand size, and you don't lose at 0 life. Each life gained draws you cards. A very specialised card.
Risks. Each life you lose makes you discard that many cards, and if your hand is empty you lose the game. One damage spell can cost you the game.
In the draft. A trap. Don't play it in a normal draft.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Its place in the set
- Rare: rank 59 of 60
- Blue: rank 41 of 41
- Cost 6: rank 15 of 15
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate on the play and on the draw
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Unable to Scream155 games · 48.4 % (instead of 42.0% expected)
- Vanish from Sight170 games · 46.5 % (instead of 42.4% expected)
- Stalked Researcher169 games · 43.8 % (instead of 40.8% expected)
- Glimmerburst173 games · 45.1 % (instead of 42.3% expected)
Cards it wins less with
- Tunnel Surveyor151 games · 39.7 % (instead of 41.7% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.



