Vampire Gourmand

Uncommon · Creature — Vampire

Pick rating

6.6GoodRank 69 of 271

Observed strength

58.7%Rank 34 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid uncommon of the format (6.6/10).

Why. A two-drop that turns spare bodies into cards. When it attacks, you may sacrifice another creature: you draw and it can't be blocked this turn. Best when you have creatures you're happy to lose.

Risks. With no other creature to sacrifice it is a plain 2/2. You pay a creature to draw a card, so the gain is only real if the sacrificed creature was about to die anyway.

In the draft. A fine pick in black if your deck has small creatures or tokens. Weaker in a value deck with no fodder.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.7 %(set average : 55.7 %)
Card in the opening hand58.8 %(set average : 54.8 %)
Card drawn during the game58.7 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +4.7 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 23 of 101
  • Black: rank 11 of 43
  • Cost 2: rank 15 of 57
  • Average pick: 3.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

33,434 games56.5 %(all pairs : 55.8 %)
27,439 games56.5 %(all pairs : 55.8 %)
25,346 games55.8 %(all pairs : 55.8 %)
11,245 games52.6 %(all pairs : 55.8 %)
3,541 games57.7 %(all pairs : 55.8 %)
792 games53.8 %(all pairs : 55.8 %)
607 games51.6 %(all pairs : 55.8 %)
587 games45.8 %(all pairs : 55.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.7 %· 13,301 games
All players, card in hand58.4 %· 50,062 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.6 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.0 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy55.4 % · 86,096 games
  • 2 copies57.5 % · 16,448 games
  • 3 copies58.0 % · 1,832 games
  • 4 copies or more52.6 % · 116 games

Win rate since the set came out (card in hand)

  • First two weeks58.7 % · 31,932 games
  • Next two weeks58.0 % · 15,646 games
  • After that56.4 % · 2,484 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/R · 45 %B/W · 39 %

Played in 13% of the decks of the set

Other cards of the same cost and colours

  • Tinybones, Bauble Burglar

    38. Tinybones, Bauble Burglar

    7.2
  • Zul Ashur, Lich Lord

    109. Zul Ashur, Lich Lord

    6.0
  • Fake Your Own Death

    131. Fake Your Own Death

    5.6
  • Pilfer

    135. Pilfer

    5.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.