Bofur, Reliable Guardian // Concerted Care

Uncommon · Legendary Creature — Dwarf Scout // Instant — Adventure

Pick rating

6.2GoodRank 60 of 188

Observed strength

56.4%Rank 66 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (6.2/10).

Why. A 1/1 with lifelink for one white mana, mostly interesting for its two-mana Adventure: at instant speed, one of your creatures or artifacts gains hexproof and indestructible until end of turn. That counters a removal spell or wins a combat, then Bofur comes in from exile.

Risks. Without a good target, the Adventure loses its value. The 1/1 alone is negligible, and the protection only lasts until end of turn.

In the draft. A support card for white, fine in a deck with good creatures to protect. A late pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.4 %(set average : 56.5 %)
Card in the opening hand53.9 %(set average : 55.7 %)
Card drawn during the game58.1 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +2.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)77.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 20 of 55
  • White: rank 13 of 28
  • Cost 1: rank 4 of 12
  • Average pick: 5.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

21,385 games56.5 %(all pairs : 56.0 %)
13,204 games55.9 %(all pairs : 56.0 %)
1,317 games55.0 %(all pairs : 56.0 %)
496 games49.4 %(all pairs : 56.0 %)
323 games49.2 %(all pairs : 56.0 %)
277 games44.4 %(all pairs : 56.0 %)
178 games56.2 %(all pairs : 56.0 %)
139 games51.8 %(all pairs : 56.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand57.3 %· 3,830 games
All players, card in hand56.8 %· 17,850 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)60.4 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.5 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy56.0 % · 32,702 games
  • 2 copies55.9 % · 4,765 games
  • 3 copies52.7 % · 186 games

Win rate since the set came out (card in hand)

  • First two weeks56.3 % · 12,136 games
  • Next two weeks57.8 % · 3,509 games
  • After that58.5 % · 2,205 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 51 %B/W · 26 %

Played in 12% of the decks of the set

Other cards of the same cost and colours

  • Moment of Glory

    136. Moment of Glory

    4.8
  • Lake-town Lookout

    179. Lake-town Lookout

    2.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.