Sting, Bilbo's Sword

Rare · Legendary Artifact — Equipment

Pick rating

5.0PlayableRank 127 of 188

Observed strength

48.2%Rank 174 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins less than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

A solid playable that rarely gets cut (5.0/10).

Why. It has flash and costs two mana: when it enters, it gets a hone counter for each creature the targeted opponent controls (each gives +1/+0), then attaches to one of your creatures. Against an opponent who lines up many creatures, the power bonus can be large right away, for example to win a combat by surprise.

Risks. The three-mana equip cost is heavy: if the equipped creature dies, re-attaching is expensive. The bonus only affects power and depends on the number of opposing creatures when it enters; without a creature on your side, it just sits there.

In the draft. It looks impressive on paper but disappoints in play: use it as a small tempo bonus, not an early pick.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game48.2 %(set average : 56.5 %)
Card in the opening hand45.6 %(set average : 55.7 %)
Card drawn during the game50.0 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : -3.8 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)51.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 40 of 53
  • Colourless: rank 15 of 22
  • Cost 2: rank 39 of 55
  • Average pick: 4.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

2,552 games53.0 %(all pairs : 51.5 %)
1,210 games53.0 %(all pairs : 51.5 %)
842 games49.8 %(all pairs : 51.5 %)
661 games53.0 %(all pairs : 51.5 %)
364 games51.4 %(all pairs : 51.5 %)
102 games45.1 %(all pairs : 51.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand48.6 %· 325 games
All players, card in hand49.0 %· 2,658 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.6 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)46.7 %(set average : 51.5 %)

Win rate since the set came out (card in hand)

  • First two weeks48.9 % · 2,125 games
  • Next two weeks49.0 % · 347 games
  • After that50.0 % · 186 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Thrór's Map

    86. Thrór's Map

    5.8
  • Dwarven Mattock

    90. Dwarven Mattock

    5.6
  • Old Thrush

    120. Old Thrush

    5.1
  • Glamdring, Foe-hammer // Gleam of Death

    129. Glamdring, Foe-hammer // Gleam of Death

    4.9

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.