Aether Spike

Common · Instant

Pick rating

5.6PlayableRank 143 of 302

Observed strength

56.2%Rank 109 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A two-mana counterspell: you get two energy counters, then pay as many as you like, and the opponent must pay one mana for each one you paid. Against an opponent who has spent almost all their mana, it does the job.

Risks. A conditional counter: if the opponent has enough spare mana, they pay. Holding two mana open for it also leaves your own turn empty.

In the draft. A reasonable counterspell for a blue control deck that is happy to pass with mana open.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.2 %(set average : 56.2 %)
Card in the opening hand55.7 %(set average : 55.6 %)
Card drawn during the game56.5 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : +3.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)64.0 %(set average : 67.0 %)

Its place in the set

  • Common: rank 32 of 80
  • Blue: rank 12 of 30
  • Cost 2: rank 48 of 86
  • Average pick: 8.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

19,092 games53.9 %(all pairs : 53.9 %)
18,982 games54.2 %(all pairs : 53.9 %)
18,763 games53.7 %(all pairs : 53.9 %)
17,429 games56.5 %(all pairs : 53.9 %)
14,919 games53.1 %(all pairs : 53.9 %)
8,044 games52.9 %(all pairs : 53.9 %)
2,129 games53.7 %(all pairs : 53.9 %)
1,810 games50.3 %(all pairs : 53.9 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.8 %· 12,950 games
All players, card in hand55.7 %· 53,296 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.5 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.3 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.7 % · 74,160 games
  • 2 copies54.3 % · 25,274 games
  • 3 copies54.5 % · 4,400 games
  • 4 copies or more53.9 % · 683 games

Win rate since the set came out (card in hand)

  • First two weeks55.7 % · 31,690 games
  • Next two weeks55.8 % · 16,271 games
  • After that55.6 % · 5,335 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/U · 63 %U/W · 55 %

Played in 14% of the decks of the set

Other cards of the same cost and colours

  • Psychic Frog

    9. Psychic Frog

    8.7
  • Volatile Stormdrake

    37. Volatile Stormdrake

    7.4
  • Roil Cartographer

    40. Roil Cartographer

    7.2
  • Riddle Gate Gargoyle

    52. Riddle Gate Gargoyle

    7.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.