Priest of Titania

Uncommon · Creature — Elf Druid

Pick rating

5.2PlayableRank 183 of 302

Observed strength

53.9%Rank 197 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.2/10).

Why. A two-mana ramp creature that taps for green for each Elf on the battlefield, including itself and the opponent's. At minimum it makes one green.

Risks. A fragile 1/1, and with no other Elves it is only one mana. It adds almost nothing late in the game.

In the draft. Play it in green with Elves or big costs. Take it mid-pack, higher in an Elf deck.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.9 %(set average : 56.2 %)
Card in the opening hand55.5 %(set average : 55.6 %)
Card drawn during the game52.7 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -0.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)65.0 %(set average : 67.0 %)

Its place in the set

  • Uncommon: rank 64 of 120
  • Green: rank 18 of 32
  • Cost 2: rank 56 of 86
  • Average pick: 8.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

11,143 games58.1 %(all pairs : 54.0 %)
10,691 games52.7 %(all pairs : 54.0 %)
7,476 games53.6 %(all pairs : 54.0 %)
4,558 games52.5 %(all pairs : 54.0 %)
3,056 games51.5 %(all pairs : 54.0 %)
1,977 games55.2 %(all pairs : 54.0 %)
907 games48.1 %(all pairs : 54.0 %)
830 games47.6 %(all pairs : 54.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.2 %· 4,166 games
All players, card in hand53.7 %· 18,740 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.9 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.2 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.8 % · 35,836 games
  • 2 copies54.9 % · 6,072 games
  • 3 copies55.3 % · 747 games

Win rate since the set came out (card in hand)

  • First two weeks53.9 % · 10,671 games
  • Next two weeks53.3 % · 5,795 games
  • After that53.8 % · 2,274 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Fanatic of Rhonas

    10. Fanatic of Rhonas

    8.6
  • Springheart Nantuko

    16. Springheart Nantuko

    8.2
  • Malevolent Rumble

    34. Malevolent Rumble

    7.4
  • Nightshade Dryad

    42. Nightshade Dryad

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.