Rough Rhino Cavalry

Common · Creature — Human Mercenary

Pick rating

2.0WeakRank 272 of 281

Observed strength

51.1%Rank 255 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A 5/5 for five, with Firebending 2 adding red mana when it attacks. The body is big for the price and lands well on turn five.

Risks. The eight-mana Exhaust is nearly out of reach: do not count it as a real ability. The Firebending mana only lasts until end of combat, so you need an instant or ability to spend it on.

In the draft. Decent red filler, not a priority pick. A big body for a deck that lacks weight at the top of the curve.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.1 %(set average : 56.2 %)
Card in the opening hand50.7 %(set average : 55.4 %)
Card drawn during the game51.4 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : -2.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)10.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 88 of 91
  • Red: rank 39 of 40
  • Cost 5: rank 28 of 29
  • Average pick: 11.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,644 games53.6 %(all pairs : 53.5 %)
3,607 games54.6 %(all pairs : 53.5 %)
2,769 games54.2 %(all pairs : 53.5 %)
2,630 games52.7 %(all pairs : 53.5 %)
1,205 games54.4 %(all pairs : 53.5 %)
500 games49.6 %(all pairs : 53.5 %)
379 games50.9 %(all pairs : 53.5 %)
289 games60.2 %(all pairs : 53.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand52.0 %· 1,304 games
All players, card in hand52.7 %· 6,817 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.2 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.8 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy53.3 % · 14,375 games
  • 2 copies55.4 % · 1,467 games

Win rate since the set came out (card in hand)

  • First two weeks52.9 % · 4,493 games
  • Next two weeks52.3 % · 1,386 games
  • After that51.9 % · 938 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Bumi, Unleashed

    10. Bumi, Unleashed

    8.6
  • Ran and Shaw

    50. Ran and Shaw

    7.0
  • Jet, Freedom Fighter

    87. Jet, Freedom Fighter

    6.3
  • Sozin's Comet

    126. Sozin's Comet

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.