Fire Lord Zuko

Rare · Legendary Creature — Human Noble Ally

Pick rating

2.0WeakRank 265 of 281

Observed strength

46.3%Rank 277 of 279 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A three-colour 2/4 for three with Firebending equal to its power: it adds two red mana when it attacks. It puts a +1/+1 counter on each creature you control whenever you cast a spell from exile or a permanent enters from exile.

Risks. Three colours demand perfect fixing. Without spells from exile its second ability is nearly dead, and a 2/4 is just a body.

In the draft. Only in a real red-white-black deck with exile effects. Do not take it to force that deck: two-colour pairs are better.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game46.3 %(set average : 56.2 %)
Card in the opening hand46.8 %(set average : 55.4 %)
Card drawn during the game45.9 %(set average : 56.8 %)

Gap when it is drawn, against the games where it is not : +0.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)12.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 57 of 60
  • Multicolour: rank 49 of 51
  • Cost 3: rank 59 of 64
  • Average pick: 7.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

1,060 games46.3 %(all pairs : 46.5 %)
614 games50.8 %(all pairs : 46.5 %)

splash

403 games47.9 %(all pairs : 46.5 %)

splash

341 games45.5 %(all pairs : 46.5 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.0 %· 202 games
All players, card in hand46.9 %· 1,299 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)48.0 %(set average : 59.1 %)
Games on the draw, so drawing from the first turn (the deck holds the card)45.0 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy46.9 % · 2,736 games
  • 2 copies41.4 % · 203 games

Win rate since the set came out (card in hand)

  • First two weeks47.0 % · 778 games
  • Next two weeks44.1 % · 290 games
  • After that49.8 % · 231 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Aang, Swift Savior // Aang and La, Ocean's Fury

    11. Aang, Swift Savior // Aang and La, Ocean's Fury

    8.5
  • Raven Eagle

    15. Raven Eagle

    8.2
  • Suki, Courageous Rescuer

    17. Suki, Courageous Rescuer

    8.1
  • Fated Firepower

    18. Fated Firepower

    8.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.