Overlord of the Boilerbilges
Mythic · Enchantment Creature — Avatar Horror
9.4BombRank 1 of 271
64.4%Rank 6 of 269 by win rate, card in hand · set average: 55.9%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
The best card of the set (9.4/10).
Why. A removal spell and a threat in one card. When it enters and every time it attacks, it deals 4 damage to any target. Cast with Impending on turn 4, it already kills something, then turns into a 5/5 that repeats the effect on each attack.
Risks. While Impending, it is not a creature and cannot attack, so only the enter effect matters for four turns. At full price it costs six mana, with two red among them.
In the draft. First pick if you are red, in any deck. It goes into every red deck without asking for anything else.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +10.0 win-rate points
Its place in the set
- Mythic: rank 1 of 20
- Red: rank 1 of 41
- Cost 6: rank 1 of 15
- Average pick: 1.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
splash
splash
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy58.0 % · 27,524 games
- 2 copies62.8 % · 374 games
Win rate since the set came out (card in hand)
- First two weeks64.0 % · 6,516 games
- Next two weeks64.5 % · 3,690 games
- After that62.7 % · 1,271 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Horrid Vigor1,395 games · 60.0 % (instead of 56.3% expected)
- Altanak, the Thrice-Called1,549 games · 60.2 % (instead of 57.5% expected)
- Balemurk Leech1,468 games · 56.5 % (instead of 54.0% expected)
- Patchwork Beastie3,015 games · 61.8 % (instead of 59.3% expected)
Cards it wins less with
- Stay Hidden, Stay Silent1,435 games · 54.3 % (instead of 59.3% expected)
- Unable to Scream2,484 games · 54.5 % (instead of 58.5% expected)
- Glimmerburst2,439 games · 55.1 % (instead of 58.8% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.


