Llanowar Elves

Common · Creature — Elf Druid

Pick rating

5.8PlayableRank 122 of 271

Observed strength

57.0%Rank 71 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.8/10).

Why. A 1/1 for one green mana that ramps from turn two: you can play a three-drop on turn two. Acceleration is valuable in green, and it is also an Elf.

Risks. A very fragile 1/1 that is weak late in the game. It is vulnerable to small removal and sweepers.

In the draft. A good pick for any green deck with three- and four-drops. Take it before filler, but not before good removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game57.0 %(set average : 55.7 %)
Card in the opening hand61.8 %(set average : 54.8 %)
Card drawn during the game52.9 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +2.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 19 of 90
  • Green: rank 20 of 43
  • Cost 1: rank 13 of 28
  • Average pick: 4.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

31,339 games56.7 %(all pairs : 54.5 %)
28,864 games54.7 %(all pairs : 54.5 %)
24,466 games52.4 %(all pairs : 54.5 %)
23,722 games53.8 %(all pairs : 54.5 %)
10,153 games57.7 %(all pairs : 54.5 %)
2,173 games48.3 %(all pairs : 54.5 %)
848 games48.0 %(all pairs : 54.5 %)
618 games49.5 %(all pairs : 54.5 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.5 %· 12,752 games
All players, card in hand57.1 %· 62,210 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.0 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.1 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy53.8 % · 81,807 games
  • 2 copies55.4 % · 34,161 games
  • 3 copies57.7 % · 7,386 games
  • 4 copies or more58.1 % · 1,364 games

Win rate since the set came out (card in hand)

  • First two weeks56.7 % · 38,778 games
  • Next two weeks57.7 % · 20,101 games
  • After that57.2 % · 3,331 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

G/U · 70 %G/R · 69 %

Played in 16% of the decks of the set

Other cards of the same cost and colours

  • Mild-Mannered Librarian

    66. Mild-Mannered Librarian

    6.6
  • Snakeskin Veil

    108. Snakeskin Veil

    6.0
  • Bushwhack

    129. Bushwhack

    5.6
  • Giant Growth

    133. Giant Growth

    5.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.