Elrond, Moon-Reader
Mythic · Legendary Creature — Elf Noble
6.6GoodRank 42 of 188
50.5%Rank 164 of 179 by win rate, card in hand · set average: 56.5%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
It wins less than its rating suggests.
Why this gap?
The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.
A very good mythic of the format (6.6/10).
Why. A 3/3 for three mana that draws a card whenever you activate an ability of a creature, once each turn. Its second ability, at seven mana, flickers up to two other nonland permanents you control: it re-triggers their enters effects. With the right creatures, it gives value every turn.
Risks. Without creatures that have activated abilities, it's just a 3/3 for three. Its second ability is too expensive for most games. It depends entirely on the cards you play alongside it.
In the draft. A good body for blue, but wait until you have activatable abilities before taking it high. On its own it's a decent 3/3; with creatures that have activated abilities, it gets much better.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +2.0 win-rate points
Its place in the set
- Mythic: rank 10 of 15
- Blue: rank 4 of 28
- Cost 3: rank 11 of 46
- Average pick: 3.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate since the set came out (card in hand)
- First two weeks51.2 % · 1,384 games
- Next two weeks53.1 % · 256 games
- After that52.0 % · 177 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Rage into the Valley226 games · 58.8 % (instead of 51.3% expected)
- Part in Friendship205 games · 53.2 % (instead of 46.0% expected)
- Down in the Valley368 games · 54.9 % (instead of 49.2% expected)
- Elven Raft-Steerer559 games · 49.2 % (instead of 43.5% expected)
Cards it wins less with
- Long-Bodied Grey Dog206 games · 42.7 % (instead of 48.2% expected)
- Desolation Prowler223 games · 49.3 % (instead of 52.8% expected)
- Old Thrush425 games · 44.7 % (instead of 48.0% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




