Part in Friendship

Rare · Enchantment

Pick rating

2.6WeakRank 172 of 188

Observed strength

51.3%Rank 154 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Filler card but sometimes gets cut (2.6/10).

Why. A slow value engine: each time one of your nontoken creatures dies (once each turn), you reveal cards until a creature. If its mana value is less than or equal to your number of lands, it enters the battlefield for free; otherwise you keep it in hand.

Risks. Five mana for an enchantment that does nothing on its own: a creature has to die, and it only reacts once each turn. It doesn't protect your board, it only pays you back afterwards. Against a slow deck or one without removal, it stays inert.

In the draft. Too slow for most decks. Only take it late in the pack in a green deck full of creatures that trade, and never instead of a creature or removal.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.3 %(set average : 56.5 %)
Card in the opening hand51.3 %(set average : 55.7 %)
Card drawn during the game51.3 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : -0.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)60.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 51 of 53
  • Green: rank 23 of 28
  • Cost 5: rank 17 of 21
  • Average pick: 4.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,300 games53.8 %(all pairs : 51.7 %)
1,916 games49.3 %(all pairs : 51.7 %)
324 games53.1 %(all pairs : 51.7 %)
320 games50.0 %(all pairs : 51.7 %)

splash

282 games50.7 %(all pairs : 51.7 %)
226 games49.1 %(all pairs : 51.7 %)
154 games39.0 %(all pairs : 51.7 %)
147 games52.4 %(all pairs : 51.7 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand48.8 %· 707 games
All players, card in hand51.2 %· 3,308 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)56.9 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)46.5 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy51.8 % · 7,866 games
  • 2 copies47.6 % · 292 games

Win rate since the set came out (card in hand)

  • First two weeks51.5 % · 2,386 games
  • Next two weeks49.7 % · 537 games
  • After that51.4 % · 385 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Beorn the Fierce

    4. Beorn the Fierce

    8.9
  • Dancing from Dark to Dawn

    11. Dancing from Dark to Dawn

    8.1
  • Tom, Bert, and William

    34. Tom, Bert, and William

    7.0
  • Large Bear

    77. Large Bear

    5.9

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.