The Mountain-king's Return

Uncommon · Enchantment — Saga

Pick rating

8.3Very goodRank 9 of 188

Observed strength

61.3%Rank 14 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 10 best cards of the set (8.3/10).

Why. A three-mana Saga. Chapter I recruits (draw then discard, with a 1/1 Human Soldier token if you discard a nonland card); II returns a creature with mana value 3 or less from your graveyard; III puts a +1/+1 counter on a creature.

Risks. It spreads over three turns and its immediate impact on the battlefield is low. Chapter II needs a suitable creature in your graveyard (the discard from chapter I can help), and chapter III is modest.

In the draft. A good card in white decks with small creatures, especially white-blue or white-red. It is stronger in a deck that already has quality creatures worth returning.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game61.3 %(set average : 56.5 %)
Card in the opening hand60.8 %(set average : 55.7 %)
Card drawn during the game61.6 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +6.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)89.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 1 of 55
  • White: rank 2 of 28
  • Cost 3: rank 2 of 46
  • Average pick: 3.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

28,057 games58.3 %(all pairs : 57.8 %)
20,279 games58.2 %(all pairs : 57.8 %)
2,006 games56.4 %(all pairs : 57.8 %)
743 games50.1 %(all pairs : 57.8 %)
742 games52.6 %(all pairs : 57.8 %)
635 games57.2 %(all pairs : 57.8 %)

splash

582 games58.2 %(all pairs : 57.8 %)

splash

564 games53.5 %(all pairs : 57.8 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand62.6 %· 7,273 games
All players, card in hand61.1 %· 29,924 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)62.1 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.4 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy57.2 % · 42,771 games
  • 2 copies59.5 % · 12,017 games
  • 3 copies59.5 % · 1,740 games
  • 4 copies or more65.1 % · 166 games

Win rate since the set came out (card in hand)

  • First two weeks60.8 % · 19,936 games
  • Next two weeks61.0 % · 6,350 games
  • After that62.9 % · 3,638 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

U/W · 45 %R/W · 44 %

Played in 17% of the decks of the set

Other cards of the same cost and colours

  • Bard the Bowman

    58. Bard the Bowman

    6.3
  • Patient Instructor

    82. Patient Instructor

    5.8
  • Ori, Keeper of Songs

    126. Ori, Keeper of Songs

    5.0
  • Velvetwing Butterflies // Gaze in Wonder

    153. Velvetwing Butterflies // Gaze in Wonder

    4.3

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.