Rosecot Knight

Common · Creature — Human Knight

Pick rating

4.4WeakRank 242 of 302

Observed strength

53.1%Rank 214 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.4/10).

Why. A five-mana 3/4 with vigilance. When it enters you look at six cards: you may take an artifact or enchantment, and if you do not, the creature gets a +1/+1 counter. Either way you get some value.

Risks. A five-mana body with no evasion that impresses nobody. The cards you do not take go to the bottom of your library.

In the draft. A decent white filler common, best in white-red. Nothing spectacular, but you will not regret playing it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.1 %(set average : 56.2 %)
Card in the opening hand52.1 %(set average : 55.6 %)
Card drawn during the game53.8 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -2.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)25.0 %(set average : 67.0 %)

Its place in the set

  • Common: rank 75 of 80
  • White: rank 35 of 41
  • Cost 5: rank 16 of 17
  • Average pick: 11.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

13,311 games56.9 %(all pairs : 54.0 %)
10,753 games54.7 %(all pairs : 54.0 %)
5,857 games51.2 %(all pairs : 54.0 %)
4,584 games54.3 %(all pairs : 54.0 %)
3,329 games52.0 %(all pairs : 54.0 %)
2,092 games48.3 %(all pairs : 54.0 %)
1,289 games52.7 %(all pairs : 54.0 %)
955 games49.6 %(all pairs : 54.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.6 %· 3,708 games
All players, card in hand52.6 %· 17,630 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.4 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.5 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy53.9 % · 38,985 games
  • 2 copies54.6 % · 5,490 games
  • 3 copies52.1 % · 426 games

Win rate since the set came out (card in hand)

  • First two weeks52.2 % · 10,223 games
  • Next two weeks52.8 % · 5,220 games
  • After that53.7 % · 2,187 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Arna Kennerüd, Skycaptain

    68. Arna Kennerüd, Skycaptain

    6.6
  • Ajani Fells the Godsire

    83. Ajani Fells the Godsire

    6.4
  • Voltstorm Angel

    106. Voltstorm Angel

    6.2
  • Glasswing Grace // Age-Graced Chapel

    167. Glasswing Grace // Age-Graced Chapel

    5.4

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.