Grounded for Life

Common · Instant

Pick rating

4.6WeakRank 141 of 190

Observed strength

55.8%Rank 117 of 184 by win rate, card in hand · set average: 57.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.6/10).

Why. An unconditional instant-speed removal: destroy target creature for five, or for just two if it is tapped. After the opponent attacks, it is often very cheap removal.

Risks. The full five-mana price is steep, especially against creatures that stay untapped. You lose tempo if there is no tapped target.

In the draft. Solid removal worth taking in white, ahead of most creatures of similar quality.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.8 %(set average : 57.7 %)
Card in the opening hand55.0 %(set average : 56.4 %)
Card drawn during the game56.4 %(set average : 58.6 %)

Gap when it is drawn, against the games where it is not : -1.2 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)65.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 40 of 67
  • White: rank 23 of 28
  • Cost 5: rank 15 of 23
  • Average pick: 7.3 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

17,473 games58.3 %(all pairs : 57.1 %)
7,256 games54.6 %(all pairs : 57.1 %)
1,425 games53.7 %(all pairs : 57.1 %)
1,049 games56.2 %(all pairs : 57.1 %)
830 games54.7 %(all pairs : 57.1 %)
747 games59.3 %(all pairs : 57.1 %)
684 games51.9 %(all pairs : 57.1 %)
327 games60.2 %(all pairs : 57.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand56.6 %· 2,994 games
All players, card in hand56.6 %· 14,713 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.1 %(set average : 59.4 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.1 %(set average : 54.2 %)

Win rate by number of copies in the deck

  • 1 copy57.1 % · 24,245 games
  • 2 copies57.1 % · 6,508 games
  • 3 copies55.5 % · 895 games
  • 4 copies or more60.3 % · 131 games

Win rate since the set came out (card in hand)

  • First two weeks56.4 % · 9,639 games
  • Next two weeks57.1 % · 4,238 games
  • After that56.2 % · 836 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/W · 61 %R/W · 48 %

Played in 18% of the decks of the set

Other cards of the same cost and colours

  • Sally Pride, Lioness Leader

    6. Sally Pride, Lioness Leader

    8.7
  • Don & Leo, Problem Solvers

    21. Don & Leo, Problem Solvers

    7.4
  • Jennika, Bad Apple Big Sister

    110. Jennika, Bad Apple Big Sister

    5.3

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.