Triceraton Commander

Mythic · Creature — Dinosaur Soldier

Pick rating

7.1GoodRank 28 of 190

Observed strength

62.0%Rank 18 of 184 by win rate, card in hand · set average: 57.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good mythic of the format (7.1/10).

Why. A flier whose enter effect scales with your mana: at four it is a 2/2 flier plus a 2/2 Dinosaur Soldier token; at six, three bodies. When it attacks, your other Dinosaurs get +1/+1 and fly.

Risks. The X cost with two white mana means the full effect comes late, and removal on it leaves only small tokens with no bonus.

In the draft. A flexible mythic for a white creature deck. Good at any point in the game, but not an absolute priority.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game62.0 %(set average : 57.7 %)
Card in the opening hand60.3 %(set average : 56.4 %)
Card drawn during the game63.1 %(set average : 58.6 %)

Gap when it is drawn, against the games where it is not : +6.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)92.0 %(set average : 61.0 %)

Its place in the set

  • Mythic: rank 4 of 15
  • White: rank 9 of 28
  • Cost 2: rank 10 of 52
  • Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,450 games59.7 %(all pairs : 58.4 %)
1,867 games58.4 %(all pairs : 58.4 %)
227 games51.5 %(all pairs : 58.4 %)
216 games55.6 %(all pairs : 58.4 %)
178 games55.6 %(all pairs : 58.4 %)
149 games63.1 %(all pairs : 58.4 %)
146 games52.1 %(all pairs : 58.4 %)

splash

116 games50.9 %(all pairs : 58.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand62.7 %· 616 games
All players, card in hand62.2 %· 2,970 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)61.3 %(set average : 59.4 %)
Games on the draw, so drawing from the first turn (the deck holds the card)55.5 %(set average : 54.2 %)

Win rate by number of copies in the deck

  • 1 copy58.3 % · 6,868 games
  • 2 copies60.0 % · 150 games

Win rate since the set came out (card in hand)

  • First two weeks61.3 % · 2,116 games
  • Next two weeks63.2 % · 721 games
  • After that69.2 % · 133 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Lita, Little Orphan Amphibian

    8. Lita, Little Orphan Amphibian

    8.5
  • Dark Leo & Shredder

    19. Dark Leo & Shredder

    7.5
  • Dimensional Exile

    30. Dimensional Exile

    7.0
  • Mechanized Ninja Cavalry

    39. Mechanized Ninja Cavalry

    6.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.