Hearthborn Battler
Rare · Creature — Lizard Warlock
5.8PlayableRank 113 of 261
53.6%Rank 201 of 265 by win rate, card in hand · set average: 56.0%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
It wins less than its rating suggests.
Why this gap?
The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.
Good playable that always makes the cut (5.8/10).
Why. A three-mana red 2/3 with haste. Whenever a player casts their second spell each turn, it deals 2 damage to target opponent, which adds up fast in a low-curve deck, and your opponents trigger it too.
Risks. The trigger needs two spells in a turn, which is hard with expensive cards. The body is modest and it has no evasion.
In the draft. A playable card for an aggressive red deck with many cheap spells. Do not take it over good removal.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : -0.1 win-rate points
Its place in the set
- Rare: rank 50 of 60
- Red: rank 12 of 41
- Cost 3: rank 23 of 65
- Average pick: 3.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy53.7 % · 28,781 games
- 2 copies52.1 % · 1,502 games
Win rate since the set came out (card in hand)
- First two weeks53.8 % · 7,894 games
- Next two weeks52.7 % · 3,149 games
- After that53.1 % · 1,423 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Festival of Embers310 games · 55.2 % (instead of 47.1% expected)
- Ral, Crackling Wit883 games · 56.9 % (instead of 51.8% expected)
- Stormsplitter233 games · 49.8 % (instead of 46.0% expected)
- Wishing Well209 games · 55.5 % (instead of 51.8% expected)
Cards it wins less with
- Bakersbane Duo3,004 games · 52.0 % (instead of 54.4% expected)
- Head of the Homestead1,963 games · 51.9 % (instead of 54.0% expected)
- Polliwallop2,421 games · 51.9 % (instead of 53.9% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




