Kona, Rescue Beastie

Rare · Legendary Creature — Beast Survivor

Pick rating

2.0WeakRank 255 of 271

Observed strength

50.3%Rank 255 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Not good filler and often gets cut (2.0/10).

Why. A 4/3 for four. With Survival, if it is tapped in your second main phase, you put a permanent card from your hand onto the battlefield for free: an extra land, or a big permanent.

Risks. It has to attack (no vigilance) and survive, with only three toughness. The ability helps only if you hold the right permanent.

In the draft. A good four-drop for a green deck with big permanents. Otherwise it is a fair 4/3, nothing more.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game50.3 %(set average : 55.9 %)
Card in the opening hand48.8 %(set average : 55.0 %)
Card drawn during the game51.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : -0.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)79.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 50 of 60
  • Green: rank 39 of 42
  • Cost 4: rank 34 of 41
  • Average pick: 3.0 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

5,498 games51.3 %(all pairs : 50.8 %)
5,123 games52.2 %(all pairs : 50.8 %)
5,022 games52.8 %(all pairs : 50.8 %)
4,634 games50.0 %(all pairs : 50.8 %)
766 games50.3 %(all pairs : 50.8 %)
728 games46.2 %(all pairs : 50.8 %)
613 games46.5 %(all pairs : 50.8 %)
567 games47.8 %(all pairs : 50.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand47.9 %· 1,690 games
All players, card in hand50.3 %· 10,096 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)53.7 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)47.9 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy51.0 % · 23,753 games
  • 2 copies46.0 % · 822 games

Win rate since the set came out (card in hand)

  • First two weeks50.0 % · 6,335 games
  • Next two weeks50.9 % · 2,817 games
  • After that50.7 % · 944 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • The Swarmweaver

    10. The Swarmweaver

    8.5
  • Threats Around Every Corner

    56. Threats Around Every Corner

    6.8
  • Drag to the Roots

    62. Drag to the Roots

    6.6
  • Rip, Spawn Hunter

    122. Rip, Spawn Hunter

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.