The Swarmweaver

Rare · Legendary Artifact Creature — Scarecrow

Pick rating

8.5BombRank 10 of 271

Observed strength

64.7%Rank 4 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

One of the 10 best cards of the set (8.5/10).

Why. Four mana for a 2/3 and two black and green 1/1 Insect creature tokens with flying: a good body with enter value. With Delirium, Insects and Spiders get +1/+1 and deathtouch, making flying attackers that kill what they fight.

Risks. It is two-coloured, black and green, and the bonus depends on Delirium. The small Insects are fragile to sweepers and cheap removal.

In the draft. A high pick if you are black-green. Even without Delirium, it makes three bodies for four mana.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game64.7 %(set average : 55.9 %)
Card in the opening hand63.5 %(set average : 55.0 %)
Card drawn during the game65.5 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +13.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)90.0 %(set average : 62.0 %)

Its place in the set

  • Rare: rank 2 of 60
  • Multicolour: rank 1 of 34
  • Cost 4: rank 1 of 41
  • Average pick: 1.9 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

19,546 games58.0 %(all pairs : 56.8 %)
7,245 games58.0 %(all pairs : 56.8 %)

splash

7,129 games56.7 %(all pairs : 56.8 %)

splash

3,919 games56.3 %(all pairs : 56.8 %)
3,702 games57.7 %(all pairs : 56.8 %)
2,712 games56.0 %(all pairs : 56.8 %)

splash

2,181 games55.3 %(all pairs : 56.8 %)
1,833 games52.2 %(all pairs : 56.8 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand64.3 %· 6,747 games
All players, card in hand64.3 %· 23,495 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)58.8 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)54.8 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy56.5 % · 50,038 games
  • 2 copies62.2 % · 2,758 games
  • 3 copies65.0 % · 117 games

Win rate since the set came out (card in hand)

  • First two weeks64.5 % · 13,152 games
  • Next two weeks63.9 % · 7,621 games
  • After that64.7 % · 2,722 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Kaito, Bane of Nightmares

    30. Kaito, Bane of Nightmares

    7.4
  • Threats Around Every Corner

    56. Threats Around Every Corner

    6.8
  • Drag to the Roots

    62. Drag to the Roots

    6.6
  • Rip, Spawn Hunter

    122. Rip, Spawn Hunter

    5.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.