Tam, Mindful First-Year

Rare · Legendary Creature — Gorgon Wizard

Pick rating

5.6PlayableRank 134 of 264

Observed strength

53.7%Rank 176 of 264 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. A legendary 2/2 for two, green-blue hybrid, that gives your other creatures hexproof from each of their own colours. Tapped, it makes a creature all colours until end of turn: another creature then has hexproof from every colour.

Risks. It does not protect against colourless removal or other colours, or against spells that do not target. The 2/2 body is modest.

In the draft. A decent card for a green or blue deck. Take it in the middle of your pool, after your best creatures.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.7 %(set average : 55.7 %)
Card in the opening hand53.2 %(set average : 54.5 %)
Card drawn during the game54.1 %(set average : 56.5 %)

Gap when it is drawn, against the games where it is not : +1.0 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)94.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 50 of 61
  • Multicolour: rank 34 of 49
  • Cost 2: rank 37 of 72
  • Average pick: 2.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,580 games54.9 %(all pairs : 53.5 %)

splash

4,423 games56.2 %(all pairs : 53.5 %)

splash

3,709 games54.5 %(all pairs : 53.5 %)

splash

3,105 games54.6 %(all pairs : 53.5 %)

splash

2,038 games50.2 %(all pairs : 53.5 %)
745 games49.7 %(all pairs : 53.5 %)
730 games50.1 %(all pairs : 53.5 %)
637 games51.5 %(all pairs : 53.5 %)

splash

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.3 %· 2,462 games
All players, card in hand54.1 %· 10,145 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)55.7 %(set average : 57.0 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.3 %(set average : 52.9 %)

Win rate by number of copies in the deck

  • 1 copy53.5 % · 22,649 games
  • 2 copies47.2 % · 324 games

Win rate since the set came out (card in hand)

  • First two weeks54.1 % · 7,216 games
  • Next two weeks53.4 % · 2,036 games
  • After that55.9 % · 893 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Loch Mare

    3. Loch Mare

    9.1
  • Bristlebane Battler

    21. Bristlebane Battler

    7.7
  • Deepchannel Duelist

    24. Deepchannel Duelist

    7.6
  • Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield

    37. Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.