The Queen of Dale

Mythic · Legendary Creature — Human Noble

Pick rating

7.2Very goodRank 25 of 188

Observed strength

58.5%Rank 40 of 179 by win rate, card in hand · set average: 56.5%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A very good mythic of the format (7.2/10).

Why. A two-mana 2/1 that filters your hand each time the opponent casts their first noncreature spell of the turn. If you discard a nonland card, you also get a 1/1 Human Soldier. Against an opponent who plays Adventure spells or enchantments, it produces value every turn.

Risks. It does nothing against an opponent who only chains creatures, and its 1 toughness makes it fragile to any damage effect. Recruiting also forces you to discard: with no spare card in hand, you often lose a good card for mere filtering.

In the draft. A very good white two-drop, to take fairly high. It is better the more your deck is full of cards you are happy to replace (extra lands, marginal cards).

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game58.5 %(set average : 56.5 %)
Card in the opening hand58.9 %(set average : 55.7 %)
Card drawn during the game58.3 %(set average : 57.0 %)

Gap when it is drawn, against the games where it is not : +5.6 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)84.0 %(set average : 61.0 %)

Its place in the set

  • Mythic: rank 9 of 15
  • White: rank 8 of 28
  • Cost 2: rank 10 of 55
  • Average pick: 2.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,244 games57.0 %(all pairs : 56.2 %)
2,772 games56.5 %(all pairs : 56.2 %)
288 games51.4 %(all pairs : 56.2 %)
138 games58.7 %(all pairs : 56.2 %)
124 games53.2 %(all pairs : 56.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand59.1 %· 917 games
All players, card in hand59.5 %· 3,858 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)59.5 %(set average : 60.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.0 %(set average : 51.5 %)

Win rate by number of copies in the deck

  • 1 copy56.1 % · 8,060 games
  • 2 copies59.4 % · 138 games

Win rate since the set came out (card in hand)

  • First two weeks59.6 % · 2,586 games
  • Next two weeks58.6 % · 848 games
  • After that61.1 % · 424 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Dáin's Company

    6. Dáin's Company

    8.7
  • Kíli the Resourceful

    7. Kíli the Resourceful

    8.6
  • The Eagles Are Coming!

    13. The Eagles Are Coming!

    7.9
  • Stone by Sunlight

    17. Stone by Sunlight

    7.6

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.