Gravedig

Common · Sorcery

Pick rating

4.0WeakRank 259 of 302

Observed strength

50.6%Rank 257 of 298 by win rate, card in hand · set average: 56.2%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.1/10).

Why. A two-mana black sorcery with two modes: give a player a 2/2 black Zombie creature token, or return a creature card from your graveyard. With entwine you do both for four mana.

Risks. A 2/2 Zombie for two mana is an average rate, and the recursion mode depends on your graveyard. It has no standout effect on the board.

In the draft. Playable black filler, nothing more. Take it late if you lack value cards.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game50.6 %(set average : 56.2 %)
Card in the opening hand47.0 %(set average : 55.6 %)
Card drawn during the game53.0 %(set average : 56.7 %)

Gap when it is drawn, against the games where it is not : -0.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)36.0 %(set average : 67.0 %)

Its place in the set

  • Common: rank 78 of 80
  • Black: rank 36 of 42
  • Cost 2: rank 74 of 86
  • Average pick: 10.1 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

15,820 games51.8 %(all pairs : 51.2 %)
14,278 games52.2 %(all pairs : 51.2 %)
11,945 games51.6 %(all pairs : 51.2 %)
9,776 games52.0 %(all pairs : 51.2 %)
5,621 games52.7 %(all pairs : 51.2 %)
3,941 games47.7 %(all pairs : 51.2 %)
3,018 games47.2 %(all pairs : 51.2 %)
1,663 games49.4 %(all pairs : 51.2 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand49.7 %· 5,360 games
All players, card in hand50.6 %· 31,845 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.3 %(set average : 58.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)48.2 %(set average : 51.4 %)

Win rate by number of copies in the deck

  • 1 copy51.4 % · 60,199 games
  • 2 copies50.5 % · 10,134 games
  • 3 copies48.2 % · 1,004 games
  • 4 copies or more51.6 % · 161 games

Win rate since the set came out (card in hand)

  • First two weeks50.2 % · 19,614 games
  • Next two weeks51.1 % · 8,917 games
  • After that51.3 % · 3,314 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

B/G · 46 %B/W · 39 %

Played in 9.8% of the decks of the set

Other cards of the same cost and colours

  • Psychic Frog

    9. Psychic Frog

    8.7
  • Marionette Apprentice

    20. Marionette Apprentice

    7.9
  • Sorin of House Markov // Sorin, Ravenous Neonate

    28. Sorin of House Markov // Sorin, Ravenous Neonate

    7.6
  • Emperor of Bones

    29. Emperor of Bones

    7.5

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.