Ms. Marvel, Kamala Khan

Rare · Legendary Creature — Mutant Inhuman Hero

Pick rating

6.6GoodRank 73 of 276

Observed strength

55.3%Rank 153 of 273 by win rate, card in hand · set average: 56.8%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins less than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

A very good rare of the format (6.6/10).

Why. A three-mana 1/4 with reach and vigilance: a great blocker that still lets you attack. Each spell that targets one of your creatures draws a card, and her base power then equals your hand size until end of turn.

Risks. She needs spells that target your creatures, or she stays a wall with no impact. She never gains power on her own.

In the draft. A card for a blue deck built around targeted spells; otherwise a decent mid-pool playable. Look for tricks and auras to go with her.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.3 %(set average : 56.8 %)
Card in the opening hand56.1 %(set average : 55.6 %)
Card drawn during the game54.7 %(set average : 57.5 %)

Gap when it is drawn, against the games where it is not : +2.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)58.0 %(set average : 63.0 %)

Its place in the set

  • Rare: rank 33 of 60
  • Blue: rank 13 of 42
  • Cost 3: rank 25 of 80
  • Average pick: 4.4 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,698 games54.9 %(all pairs : 54.1 %)
1,489 games56.5 %(all pairs : 54.1 %)
1,175 games51.3 %(all pairs : 54.1 %)
999 games52.7 %(all pairs : 54.1 %)
362 games56.9 %(all pairs : 54.1 %)
185 games43.2 %(all pairs : 54.1 %)
149 games53.7 %(all pairs : 54.1 %)
147 games53.7 %(all pairs : 54.1 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand53.4 %· 1,036 games
All players, card in hand55.6 %· 4,108 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.1 %(set average : 58.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)51.0 %(set average : 53.6 %)

Win rate by number of copies in the deck

  • 1 copy54.1 % · 8,458 games
  • 2 copies51.2 % · 297 games

Win rate since the set came out (card in hand)

  • First two weeks56.5 % · 2,703 games
  • Next two weeks53.2 % · 1,186 games
  • After that58.0 % · 219 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Absorbing Man

    23. Absorbing Man

    7.6
  • King T'Challa // Black Panther, Hope Enduring

    26. King T'Challa // Black Panther, Hope Enduring

    7.6
  • The Mighty Thor, Jane Foster

    33. The Mighty Thor, Jane Foster

    7.4
  • Justice, Vance Astrovik

    39. Justice, Vance Astrovik

    7.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.