Slash, Reptile Rampager

Rare · Legendary Creature — Mutant Berserker Turtle

Pick rating

4.4WeakRank 152 of 190

Observed strength

56.8%Rank 97 of 184 by win rate, card in hand · set average: 57.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

It wins more than its rating suggests.

Why this gap?

The pick rating is a prior: it is for choosing a card before there are results. The observed strength comes from real games, and the win rate of a card is stable from one week to the next. The gap often comes from a card that is easy to replace at the pick but very efficient once played, from a good archetype that carries it, or from a flaw of our rating: in a set that already has many games, the results are more reliable than the rating.

A good playable, but is sometimes cut (4.4/10).

Why. A 7/5 for five: huge for the cost. Each attack creates a 2/2 red Mutant creature token, and each other creature entering deals 2 damage to each opponent. The board and the opponent's life total melt away quickly.

Risks. It costs two red mana and has neither flying nor ward. Removal stops it before it attacks, a multi-block can bring it down, and the token is no substitute for a real blocker.

In the draft. A good red rare to take without much hesitation, even if your second colour is unsettled. Look for cheap creatures to pair with it.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game56.8 %(set average : 57.7 %)
Card in the opening hand55.8 %(set average : 56.4 %)
Card drawn during the game57.5 %(set average : 58.6 %)

Gap when it is drawn, against the games where it is not : +2.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)86.0 %(set average : 61.0 %)

Its place in the set

  • Rare: rank 46 of 53
  • Red: rank 16 of 27
  • Cost 5: rank 18 of 23
  • Average pick: 2.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

3,304 games56.8 %(all pairs : 55.6 %)
2,648 games56.0 %(all pairs : 55.6 %)
256 games55.5 %(all pairs : 55.6 %)
186 games46.8 %(all pairs : 55.6 %)
158 games57.6 %(all pairs : 55.6 %)
117 games45.3 %(all pairs : 55.6 %)
105 games50.5 %(all pairs : 55.6 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.2 %· 612 games
All players, card in hand57.0 %· 3,092 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.8 %(set average : 59.4 %)
Games on the draw, so drawing from the first turn (the deck holds the card)53.3 %(set average : 54.2 %)

Win rate by number of copies in the deck

  • 1 copy55.6 % · 6,979 games
  • 2 copies56.7 % · 201 games

Win rate since the set came out (card in hand)

  • First two weeks56.8 % · 2,080 games
  • Next two weeks57.2 % · 864 games
  • After that58.8 % · 148 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Baxter Stockman

    13. Baxter Stockman

    7.9
  • North Wind Avatar

    27. North Wind Avatar

    7.2
  • General Traag, Heart of Stone

    42. General Traag, Heart of Stone

    6.7
  • Old Hob, Alleycat Blues

    135. Old Hob, Alleycat Blues

    4.8

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.