Lionheart Glimmer

Uncommon · Enchantment Creature — Cat Glimmer

Pick rating

5.4PlayableRank 148 of 271

Observed strength

55.6%Rank 113 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (5.4/10).

Why. A 2/5 with ward 2 that gives all your creatures +1/+1 until end of turn whenever you attack. In a deck with several attackers it tilts each combat in your favor.

Risks. Five mana for a 2/5 that does not hit hard itself; without other creatures its effect is almost nothing. Ward 2 taxes removal, but an opponent with spare mana can pay.

In the draft. A good uncommon for white decks with lots of small creatures or tokens, especially white-blue and white-red.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game55.6 %(set average : 55.9 %)
Card in the opening hand54.3 %(set average : 55.0 %)
Card drawn during the game56.4 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : +1.1 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)84.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 68 of 100
  • White: rank 24 of 41
  • Cost 5: rank 15 of 27
  • Average pick: 4.5 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

31,344 games56.3 %(all pairs : 54.8 %)
28,293 games55.8 %(all pairs : 54.8 %)
9,046 games51.6 %(all pairs : 54.8 %)
5,634 games50.7 %(all pairs : 54.8 %)
1,062 games51.0 %(all pairs : 54.8 %)
1,032 games46.8 %(all pairs : 54.8 %)
733 games48.6 %(all pairs : 54.8 %)
623 games58.9 %(all pairs : 54.8 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand54.3 %· 7,938 games
All players, card in hand55.5 %· 32,546 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.4 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.1 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy54.8 % · 71,633 games
  • 2 copies54.8 % · 7,093 games
  • 3 copies53.8 % · 346 games

Win rate since the set came out (card in hand)

  • First two weeks55.4 % · 18,779 games
  • Next two weeks55.5 % · 10,129 games
  • After that55.3 % · 3,638 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

U/W · 27 %R/W · 26 %

Played in 7.8% of the decks of the set

Other cards of the same cost and colours

  • Ghostly Dancers

    12. Ghostly Dancers

    8.4
  • The Wandering Rescuer

    34. The Wandering Rescuer

    7.4
  • Seized from Slumber

    107. Seized from Slumber

    6.0
  • Grand Entryway // Elegant Rotunda

    179. Grand Entryway // Elegant Rotunda

    5.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.