Twitching Doll
Rare · Artifact Creature — Spider Toy
7.0GoodRank 48 of 271
58.0%Rank 50 of 269 by win rate, card in hand · set average: 55.9%
How are these measures computed?
Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.
Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).
A very good rare of the format (7.0/10).
Why. A two-mana 2/2 that makes mana of any colour and collects nest counters. Late in the game you sacrifice it for as many 2/2 green Spider creature tokens with reach as it has counters. Great fixing and ramp.
Risks. Tapping for mana stops it from attacking or blocking, and the sacrifice only works at sorcery speed. It is a fragile body.
In the draft. A good pick for any green deck, especially three-colour ones. Take it even before your colours are settled; it solves your mana problems.
Win rate of the card
Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.
Gap when it is drawn, against the games where it is not : +5.4 win-rate points
Its place in the set
- Rare: rank 18 of 60
- Green: rank 7 of 42
- Cost 2: rank 16 of 66
- Average pick: 1.8 (1 = taken first from a pack; the lower the number, the earlier players choose it)
Win rate by colour pair
Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.
Win rate: strong players and all players
Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.
Win rate on the play and on the draw
Win rate by number of copies in the deck
- 1 copy54.8 % · 45,530 games
- 2 copies53.8 % · 1,831 games
Win rate since the set came out (card in hand)
- First two weeks58.8 % · 11,498 games
- Next two weeks57.0 % · 6,377 games
- After that57.8 % · 2,322 games
Win rate alongside other cards
Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.
Cards it wins more with
- Daggermaw Megalodon4,043 games · 55.7 % (instead of 53.1% expected)
- Found Footage2,040 games · 56.3 % (instead of 53.8% expected)
- Tyvar, the Pummeler2,093 games · 60.1 % (instead of 57.6% expected)
- Appendage Amalgam2,956 games · 53.9 % (instead of 51.6% expected)
Cards it wins less with
- Fear of Surveillance2,507 games · 51.8 % (instead of 55.6% expected)
- Unsettling Twins2,959 games · 52.5 % (instead of 55.8% expected)
- Marina Vendrell457 games · 41.8 % (instead of 44.8% expected)
Other cards of the same cost and colours
Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.




