Self-Reflection

Uncommon · Sorcery

Pick rating

5.6PlayableRank 139 of 271

Observed strength

54.8%Rank 138 of 274 by win rate, card in hand · set average: 55.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

Good playable that always makes the cut (5.6/10).

Why. It creates a token copy of one of your creatures, then comes back from the graveyard with flashback for four mana. Two copies of a good creature is a lot of value over a long game.

Risks. Six mana for a sorcery that does nothing alone: you need a creature to copy, and if it dies in response the spell is lost. Very slow.

In the draft. Only for a blue control deck with strong creatures that do something when they enter. A mid-to-late pack pick, never a priority.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game54.8 %(set average : 55.7 %)
Card in the opening hand51.8 %(set average : 54.8 %)
Card drawn during the game56.6 %(set average : 56.4 %)

Gap when it is drawn, against the games where it is not : +2.4 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)26.0 %(set average : 61.0 %)

Its place in the set

  • Uncommon: rank 51 of 101
  • Blue: rank 23 of 44
  • Cost 6: rank 7 of 18
  • Average pick: 9.7 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

8,681 games54.2 %(all pairs : 53.0 %)
4,593 games54.4 %(all pairs : 53.0 %)
3,747 games53.2 %(all pairs : 53.0 %)
1,827 games48.9 %(all pairs : 53.0 %)
703 games48.2 %(all pairs : 53.0 %)
211 games48.3 %(all pairs : 53.0 %)
197 games44.7 %(all pairs : 53.0 %)
100 games43.0 %(all pairs : 53.0 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand55.3 %· 2,235 games
All players, card in hand54.5 %· 9,067 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)54.1 %(set average : 55.6 %)
Games on the draw, so drawing from the first turn (the deck holds the card)52.0 %(set average : 53.5 %)

Win rate by number of copies in the deck

  • 1 copy53.1 % · 19,423 games
  • 2 copies51.3 % · 896 games

Win rate since the set came out (card in hand)

  • First two weeks53.6 % · 5,545 games
  • Next two weeks55.8 % · 3,099 games
  • After that56.5 % · 423 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Curator of Destinies

    4. Curator of Destinies

    9.0
  • Extravagant Replication

    164. Extravagant Replication

    5.2
  • Muldrotha, the Gravetide

    181. Muldrotha, the Gravetide

    5.0
  • Niv-Mizzet, Visionary

    236. Niv-Mizzet, Visionary

    4.0

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.