Mutant Town Musicians

Common · Creature — Mutant Bard Performer

Pick rating

4.0WeakRank 164 of 190

Observed strength

53.1%Rank 149 of 184 by win rate, card in hand · set average: 57.7%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A good playable, but is sometimes cut (4.0/10).

Why. A 2/4 with trample for three: a sturdy body that blocks well. Alliance gives it +1/+0 each time another creature enters, so it can hit harder.

Risks. A 2/4 does not attack hard without support, and the bonus is temporary. No deep ability.

In the draft. An honest red common for creature decks. Take it mid-pack, without making it a priority.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game53.1 %(set average : 57.7 %)
Card in the opening hand53.8 %(set average : 56.4 %)
Card drawn during the game52.5 %(set average : 58.6 %)

Gap when it is drawn, against the games where it is not : -1.3 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)12.0 %(set average : 61.0 %)

Its place in the set

  • Common: rank 49 of 67
  • Red: rank 19 of 27
  • Cost 3: rank 40 of 46
  • Average pick: 11.6 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

6,190 games55.5 %(all pairs : 54.4 %)
1,396 games53.3 %(all pairs : 54.4 %)
245 games57.6 %(all pairs : 54.4 %)
160 games46.3 %(all pairs : 54.4 %)
115 games40.9 %(all pairs : 54.4 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand50.8 %· 583 games
All players, card in hand54.2 %· 3,925 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)57.9 %(set average : 59.4 %)
Games on the draw, so drawing from the first turn (the deck holds the card)50.8 %(set average : 54.2 %)

Win rate by number of copies in the deck

  • 1 copy54.4 % · 6,307 games
  • 2 copies54.8 % · 1,859 games
  • 3 copies54.9 % · 235 games

Win rate since the set came out (card in hand)

  • First two weeks53.6 % · 2,782 games
  • Next two weeks55.8 % · 982 games
  • After that54.0 % · 161 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Where it is played

R/W · 39 %

Played in 4.9% of the decks of the set

Other cards of the same cost and colours

  • Spicy Oatmeal Pizza

    58. Spicy Oatmeal Pizza

    6.4
  • Nobody

    62. Nobody

    6.2
  • Don & Raph, Hard Science

    111. Don & Raph, Hard Science

    5.2
  • Jennika's Technique

    114. Jennika's Technique

    5.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.