Keys to the House

Uncommon · Artifact

Pick rating

4.6WeakRank 203 of 271

Observed strength

51.3%Rank 236 of 269 by win rate, card in hand · set average: 55.9%

How are these measures computed?

Pick rating. The pick rating estimates what a card is worth when you choose it, before there are results: it combines several signals (expert evaluations, the choices of strong players, characteristics of the card such as its cost and rarity) and was tuned on the results of decks of strong players. It is for comparing cards while you draft.

Observed strength. The observed strength is the win rate of the games in which the card was in hand at some point (opening hand or drawn), from hundreds of thousands of real games of online draft players since the set came out. The rank compares the cards seen in at least 1,000 games. It does not correct for the strength of the deck the card is played in, and a result stays uncertain for a card that is played little (about 1.6 points of margin at 1,000 games).

A solid playable that rarely gets cut (4.6/10).

Why. A one-mana artifact that, for one more mana, sacrifices itself to put a basic land in your hand: light fixing and insurance against missing land drops. Its second mode locks or unlocks a door of a Room you control for three mana, at sorcery speed only.

Risks. It has no impact on the battlefield and costs tempo for a modest result. Without Rooms in your deck the second mode is dead.

In the draft. A late-pack pick, playable mainly in a multicolour deck or one with many Rooms. A normal deck wants a real action card instead.

Win rate of the card

Percentage of games won by the decks that play this card, depending on when it shows up, from the real games of the set.

Card in hand at some point in the game51.3 %(set average : 55.9 %)
Card in the opening hand50.5 %(set average : 55.0 %)
Card drawn during the game51.9 %(set average : 56.6 %)

Gap when it is drawn, against the games where it is not : -0.9 win-rate points

How often it ends up in the deck once drafted by a strong player (not a win rate)44.0 %(set average : 62.0 %)

Its place in the set

  • Uncommon: rank 87 of 100
  • Colourless: rank 19 of 30
  • Cost 1: rank 23 of 26
  • Average pick: 9.2 (1 = taken first from a pack; the lower the number, the earlier players choose it)

Win rate by colour pair

Percentage of games won by the decks of each pair that play the card, with the number of games. The pairs are the two main colors of the deck: when the card has a color outside the pair, the deck plays it as a splash (marked “splash”). A pair that has an archetype in this set leads to its guide.

4,341 games51.4 %(all pairs : 51.3 %)
4,338 games53.3 %(all pairs : 51.3 %)
4,299 games51.7 %(all pairs : 51.3 %)
4,113 games50.0 %(all pairs : 51.3 %)
4,105 games52.4 %(all pairs : 51.3 %)
2,592 games54.1 %(all pairs : 51.3 %)
2,121 games50.5 %(all pairs : 51.3 %)
1,895 games52.2 %(all pairs : 51.3 %)

Win rate: strong players and all players

Percentage of games won when the card is in hand; strong players are those ranked diamond or mythic online.

Strong players (diamond and mythic ranks), card in hand51.3 %· 5,660 games
All players, card in hand50.8 %· 18,196 games

Win rate on the play and on the draw

Games on the play (the deck holds the card)53.5 %(set average : 56.8 %)
Games on the draw, so drawing from the first turn (the deck holds the card)49.1 %(set average : 52.1 %)

Win rate by number of copies in the deck

  • 1 copy51.4 % · 39,436 games
  • 2 copies49.6 % · 1,928 games

Win rate since the set came out (card in hand)

  • First two weeks51.1 % · 9,180 games
  • Next two weeks50.4 % · 6,653 games
  • After that50.4 % · 2,363 games

Win rate alongside other cards

Win rate of the decks that play both cards, compared with the one you would expect from what each card gets alone. At least 150 games together.

Cards it wins more with

Cards it wins less with

Other cards of the same cost and colours

  • Ghost Vacuum

    44. Ghost Vacuum

    7.0
  • Found Footage

    113. Found Footage

    5.8
  • Bear Trap

    158. Bear Trap

    5.2

Intrinsic ratings: they do not take into account the cards you have already picked. They matter most for the first pick of the first pack.