Edge of Eternities (EOE)
Warp
The rule
You may cast the card from your hand for its warp cost; it is exiled at the beginning of the next end step, then you may cast it from exile on a later turn.
In play
A creature with an enter effect works twice, and an expensive creature hits early for a small cost; a spell cast with warp also turns on Void.
The other mechanics of the set
The Warp cards, ranked
Ranked by win rate when the card is in hand (the cards with few games follow, by pick rating).
- 1. Quantum Riddler65.9 %9.0
- 2. Nova Hellkite62.2 %8.7
- 3. Possibility Technician60.8 %8.4
- 4. Haliya, Guided by Light60.0 %8.0
- 5. All-Fates Stalker59.8 %7.4
- 6. Codecracker Hound59.8 %7.0
- 7. Anticausal Vestige59.4 %7.7
- 8. Starfield Shepherd58.7 %6.8
- 9. Mightform Harmonizer58.6 %7.2
- 10. Rayblade Trooper58.6 %7.0
- 11. Pinnacle Emissary58.4 %6.8
- 12. Exalted Sunborn57.6 %7.7
- 13. Knight Luminary57.5 %6.0
- 14. Eusocial Engineering56.7 %6.4
- 15. Timeline Culler56.6 %6.2
- 16. Starwinder56.6 %6.0
- 17. Perigee Beckoner56.6 %5.2
- 18. Astelli Reclaimer56.4 %7.3
- 19. Germinating Wurm55.7 %5.0
- 20. Susurian Voidborn55.1 %5.4
- 21. Mechanozoa55.1 %4.2
- 22. Tannuk, Steadfast Second54.4 %6.3
- 23. Starfield Vocalist53.8 %5.4
- 24. Drix Fatemaker53.6 %4.0
- 25. Memorial Team Leader53.5 %4.9
- 26. Weftblade Enhancer53.5 %4.2
- 27. Weftstalker Ardent53.4 %5.0
- 28. Starbreach Whale53.2 %4.0
- 29. Broodguard Elite52.7 %4.0
- 30. Blade of the Swarm52.1 %4.4
- 31. Full Bore51.2 %3.9
- 32. Red Tiger Mechan49.4 %1.5
- 33. Sinister Cryologist47.9 %1.9
- 34. Bygone Colossus44.7 %1.4
- 35. Loading Zone41.2 %4.2


